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@@ -37,7 +37,6 @@ class ScreenManager():
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self.size = None
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self.size = None
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self.screens = None
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self.screens = None
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self.track = None
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self.track = None
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- self.screen_changed = None
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self.input_manager = InputManager(size)
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self.input_manager = InputManager(size)
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self.down_bar_objects = ScreenObjectsManager()
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self.down_bar_objects = ScreenObjectsManager()
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self.down_bar_solid = None
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self.down_bar_solid = None
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@@ -67,7 +66,6 @@ class ScreenManager():
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except:
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except:
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traceback.print_exc()
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traceback.print_exc()
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self.track = None
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self.track = None
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- self.screen_changed = True
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# Menu buttons
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# Menu buttons
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@@ -137,12 +135,10 @@ class ScreenManager():
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surface = pygame.Surface(self.size)
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surface = pygame.Surface(self.size)
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self.background.draw_background([surface,
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self.background.draw_background([surface,
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self.down_bar_solid])
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self.down_bar_solid])
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- self.screens[self.current_screen].update(surface,
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- self.screen_changed)
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+ self.screens[self.current_screen].update(surface)
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surface.blit(self.down_bar_solid, (0, self.base_size * 7))
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surface.blit(self.down_bar_solid, (0, self.base_size * 7))
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surface.blit(self.down_bar, (0, self.base_size * 7))
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surface.blit(self.down_bar, (0, self.base_size * 7))
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self.down_bar_objects.render(surface)
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self.down_bar_objects.render(surface)
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- self.screen_changed = False
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return surface
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return surface
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def track_started(self, track):
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def track_started(self, track):
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