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@@ -7,32 +7,28 @@ logger = logging.getLogger(__name__)
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class GPIOManager():
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- def __init__(self):
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+ def __init__(self, pins):
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GPIO.setmode(GPIO.BCM)
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# Left Button
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- GPIO.setup(4, GPIO.IN, pull_up_down = GPIO.PUD_UP)
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- GPIO.add_event_detect(4, GPIO.BOTH, callback=left, bouncetime=30)
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+ GPIO.setup(pins['left'], GPIO.IN, pull_up_down = GPIO.PUD_UP)
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+ GPIO.add_event_detect(pins['left'], GPIO.BOTH, callback=left, bouncetime=30)
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# Right Button
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- GPIO.setup(21, GPIO.IN, pull_up_down = GPIO.PUD_UP)
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- GPIO.add_event_detect(21, GPIO.BOTH, callback=right, bouncetime=30)
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+ GPIO.setup(pins['right'], GPIO.IN, pull_up_down = GPIO.PUD_UP)
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+ GPIO.add_event_detect(pins['right'], GPIO.BOTH, callback=right, bouncetime=30)
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# Up Button
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- GPIO.setup(22, GPIO.IN, pull_up_down = GPIO.PUD_UP)
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- GPIO.add_event_detect(22, GPIO.BOTH, callback=up, bouncetime=30)
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+ GPIO.setup(pins['up'], GPIO.IN, pull_up_down = GPIO.PUD_UP)
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+ GPIO.add_event_detect(pins['up'], GPIO.BOTH, callback=up, bouncetime=30)
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# Down Button
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- GPIO.setup(23, GPIO.IN, pull_up_down = GPIO.PUD_UP)
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- GPIO.add_event_detect(23, GPIO.BOTH, callback=right, bouncetime=30)
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+ GPIO.setup(pins['down'], GPIO.IN, pull_up_down = GPIO.PUD_UP)
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+ GPIO.add_event_detect(pins['down'], GPIO.BOTH, callback=right, bouncetime=30)
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# Enter Button
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- GPIO.setup(24, GPIO.IN, pull_up_down = GPIO.PUD_UP)
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- GPIO.add_event_detect(24, GPIO.BOTH, callback=right, bouncetime=30)
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-
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-
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-
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-
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+ GPIO.setup(pins['enter'], GPIO.IN, pull_up_down = GPIO.PUD_UP)
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+ GPIO.add_event_detect(pins['enter'], GPIO.BOTH, callback=right, bouncetime=30)
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def right(channel):
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@@ -45,6 +41,7 @@ def right(channel):
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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+
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def left(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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@@ -55,6 +52,7 @@ def left(channel):
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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+
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def down(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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@@ -65,6 +63,7 @@ def down(channel):
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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+
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def up(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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@@ -75,6 +74,7 @@ def up(channel):
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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+
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def enter(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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