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@@ -22,7 +22,7 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
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self.cache_dir = config['touchscreen']['cache_dir']
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self.cache_dir = config['touchscreen']['cache_dir']
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self.fullscreen = config['touchscreen']['fullscreen']
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self.fullscreen = config['touchscreen']['fullscreen']
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pygame.init()
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pygame.init()
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- pygame.mouse.set_visible(config['touchscreen']['cursor'])
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+ self.cursor = config['touchscreen']['cursor']
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self.screen_manager = ScreenManager(self.screen_size, self.core, self.backend, self.cache_dir)
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self.screen_manager = ScreenManager(self.screen_size, self.core, self.backend, self.cache_dir)
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def start_thread(self):
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def start_thread(self):
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@@ -31,6 +31,7 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
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screen = pygame.display.set_mode(self.screen_size, pygame.FULLSCREEN)
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screen = pygame.display.set_mode(self.screen_size, pygame.FULLSCREEN)
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else:
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else:
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screen = pygame.display.set_mode(self.screen_size)
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screen = pygame.display.set_mode(self.screen_size)
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+ pygame.mouse.set_visible(self.cursor)
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while self.running:
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while self.running:
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clock.tick(15)
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clock.tick(15)
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screen.blit(self.screen_manager.update(), (0, 0))
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screen.blit(self.screen_manager.update(), (0, 0))
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