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@@ -171,10 +171,11 @@ class MainScreen(BaseScreen):
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self.track = track
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if not self.is_image_in_cache():
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- thread = Thread(target=self.download_image(0))
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+ thread = Thread(target=self.download_image)
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thread.start()
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else:
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- self.load_image()
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+ thread = Thread(target=self.load_image)
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+ thread.start()
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def get_artist_string(self):
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artists_string = ''
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@@ -202,7 +203,18 @@ class MainScreen(BaseScreen):
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return os.path.isfile(
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self.get_cover_folder() + self.get_image_file_name())
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- def download_image(self, artist_index):
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+ def download_image(self):
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+ image_uris = self.core.library.get_images(
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+ {self.track.uri}).get()[self.track.uri]
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+ if len(image_uris) > 0:
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+ urllib.urlretrieve(image_uris[0].uri,
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+ self.get_cover_folder() +
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+ self.get_image_file_name())
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+ self.load_image()
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+ else:
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+ self.download_image_last_fm(0)
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+
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+ def download_image_last_fm(self, artist_index):
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if artist_index < len(self.artists):
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try:
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safe_artist = urllib.quote_plus(
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@@ -223,7 +235,7 @@ class MainScreen(BaseScreen):
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self.get_image_file_name())
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self.load_image()
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except:
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- self.download_image(artist_index + 1)
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+ self.download_image_last_fm(artist_index + 1)
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else:
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logger.info("Cover could not be downloaded")
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@@ -287,7 +299,6 @@ class MainScreen(BaseScreen):
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current)
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def load_image(self):
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- #logger.error(self.core.library.get_images({self.track.artists.uri}).get()[self.track.album.uri])
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size = self.base_size * 4
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image_original = pygame.image.load(
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self.get_cover_folder() +
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