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@@ -30,13 +30,13 @@ class GPIOManager():
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# Down Button
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# Down Button
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GPIO.setup(pins['down'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.setup(pins['down'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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- GPIO.add_event_detect(pins['down'], GPIO.BOTH, callback=right,
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+ GPIO.add_event_detect(pins['down'], GPIO.BOTH, callback=down,
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bouncetime=30)
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bouncetime=30)
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# Enter Button
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# Enter Button
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GPIO.setup(pins['enter'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.setup(pins['enter'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.add_event_detect(pins['enter'], GPIO.BOTH,
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GPIO.add_event_detect(pins['enter'], GPIO.BOTH,
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- callback=right,
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+ callback=enter,
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bouncetime=30)
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bouncetime=30)
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@@ -59,7 +59,7 @@ def left(channel):
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else:
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else:
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type = pygame.KEYDOWN
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type = pygame.KEYDOWN
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dict['unicode'] = None
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dict['unicode'] = None
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- dict['key'] = pygame.K_RIGHT
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+ dict['key'] = pygame.K_LEFT
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event = pygame.event.Event(type, dict)
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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pygame.event.post(event)
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