screen_manager.py 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297
  1. import logging
  2. import traceback
  3. import mopidy
  4. import mopidy.core
  5. import pygame
  6. from pkg_resources import Requirement, resource_filename
  7. from .library_screen import LibraryScreen
  8. from .main_screen import MainScreen
  9. from .menu_screen import MenuScreen
  10. from .playlist_screen import PlaylistScreen
  11. from .screen_objects import Progressbar, ScreenObjectsManager, TouchAndTextItem
  12. from .input_manager import InputManager
  13. from .tracklist import Tracklist
  14. logger = logging.getLogger(__name__)
  15. class ScreenManager():
  16. def __init__(self, size, core, backend, cache):
  17. self.size = size
  18. self.core = core
  19. self.backend = backend
  20. self.fonts = {}
  21. self.current_screen = 0
  22. self.base_size = self.size[1] / 8
  23. font = resource_filename(Requirement.parse("mopidy-touchscreen"),
  24. "mopidy_touchscreen/icomoon.ttf")
  25. self.fonts['base'] = pygame.font.SysFont("verdana", self.base_size)
  26. self.fonts['icon'] = pygame.font.Font(font, self.base_size)
  27. try:
  28. self.screens = [MainScreen(size, self, cache, core, self.fonts),
  29. Tracklist(size, self.base_size, self),
  30. LibraryScreen(size, self.base_size, self),
  31. PlaylistScreen(size, self.base_size, self),
  32. MenuScreen(size, self.base_size, self)]
  33. except:
  34. traceback.print_exc()
  35. self.track = None
  36. self.input_manager = InputManager(size)
  37. self.top_bar_objects = ScreenObjectsManager()
  38. self.down_bar_objects = ScreenObjectsManager()
  39. self.selected_zone = self.top_bar_objects
  40. self.dirty_area = []
  41. # Top bar
  42. self.top_bar = pygame.Surface((self.size[0], self.base_size),
  43. pygame.SRCALPHA)
  44. self.top_bar.fill((0, 0, 0, 128))
  45. # Play/pause
  46. button = TouchAndTextItem(self.fonts['icon'], u"\ue615 ", (0, 0), None)
  47. self.top_bar_objects.set_touch_object("pause_play", button)
  48. x = button.get_right_pos()
  49. # Random
  50. button = TouchAndTextItem(self.fonts['icon'], u"\ue629 ", (x, 0), None)
  51. self.top_bar_objects.set_touch_object("random", button)
  52. x = button.get_right_pos()
  53. # Repeat
  54. button = TouchAndTextItem(self.fonts['icon'], u"\ue626", (x, 0), None)
  55. self.top_bar_objects.set_touch_object("repeat", button)
  56. x = button.get_right_pos()
  57. # Single
  58. button = TouchAndTextItem(self.fonts['base'], " 1 ", (x, 0), None)
  59. self.top_bar_objects.set_touch_object("single", button)
  60. x = button.get_right_pos()
  61. # Internet
  62. button = TouchAndTextItem(self.fonts['icon'], u"\ue602 ", (x, 0), None)
  63. self.top_bar_objects.set_touch_object("internet", button)
  64. x = button.get_right_pos()
  65. # Mute
  66. button = TouchAndTextItem(self.fonts['icon'], u"\ue61f ", (x, 0), None)
  67. self.top_bar_objects.set_touch_object("mute", button)
  68. x = button.get_right_pos()
  69. # Volume
  70. progress = Progressbar(self.fonts['base'], "100", (x, 0),
  71. (self.size[0] - x, self.base_size), 100, True)
  72. self.top_bar_objects.set_touch_object("volume", progress)
  73. progress.set_value(self.core.playback.volume.get())
  74. # Menu buttons
  75. button_size = (self.size[0] / 5, self.base_size)
  76. # Main button
  77. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  78. (0, self.base_size * 7), button_size)
  79. self.down_bar_objects.set_touch_object("menu_0", button)
  80. x = button.get_right_pos()
  81. # Tracklist button
  82. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  83. (x, self.base_size * 7), button_size)
  84. self.down_bar_objects.set_touch_object("menu_1", button)
  85. x = button.get_right_pos()
  86. # Library button
  87. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  88. (x, self.base_size * 7), button_size)
  89. self.down_bar_objects.set_touch_object("menu_2", button)
  90. x = button.get_right_pos()
  91. # Playlist button
  92. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  93. (x, self.base_size * 7), button_size)
  94. self.down_bar_objects.set_touch_object("menu_3", button)
  95. x = button.get_right_pos()
  96. # Menu button
  97. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  98. (x, self.base_size * 7), None)
  99. self.down_bar_objects.set_touch_object("menu_4", button)
  100. # Down bar
  101. self.down_bar = pygame.Surface(
  102. (self.size[0], self.size[1] - self.base_size * 7), pygame.SRCALPHA)
  103. self.down_bar.fill((0, 0, 0, 128))
  104. self.options_changed()
  105. self.mute_changed(self.core.playback.mute.get())
  106. self.playback_state_changed(self.core.playback.state.get(),
  107. self.core.playback.state.get())
  108. self.screens[4].check_connection()
  109. self.change_screen(self.current_screen)
  110. self.top_bar_objects.set_selected("pause_play")
  111. def update(self):
  112. surface = pygame.Surface(self.size)
  113. surface.fill([200,200,200])
  114. self.screens[self.current_screen].update(surface)
  115. surface.blit(self.top_bar, (0, 0))
  116. surface.blit(self.down_bar, (0, self.base_size * 7))
  117. self.top_bar_objects.render(surface)
  118. self.down_bar_objects.render(surface)
  119. return surface
  120. def track_started(self, track):
  121. self.track = track
  122. self.screens[0].track_started(track.track)
  123. self.screens[1].track_started(track)
  124. def get_dirty_area(self):
  125. self.dirty_area = self.dirty_area + self.top_bar_objects.get_dirty_area()
  126. self.dirty_area = self.dirty_area + self.down_bar_objects.get_dirty_area()
  127. self.dirty_area = self.dirty_area + self.screens[self.current_screen].get_dirty_area()
  128. dirty_area = self.dirty_area
  129. self.dirty_area = []
  130. return dirty_area
  131. def track_playback_ended(self, tl_track, time_position):
  132. self.screens[0].track_playback_ended(tl_track, time_position)
  133. def event(self, event):
  134. event = self.input_manager.event(event)
  135. if event is not None:
  136. if event.type == InputManager.click:
  137. objects = self.top_bar_objects.get_touch_objects_in_pos(
  138. event.current_pos)
  139. objects.extend(self.down_bar_objects.get_touch_objects_in_pos(
  140. event.current_pos))
  141. self.click_on_objects(objects, event)
  142. elif event.type == InputManager.key and event.direction == InputManager.enter:
  143. objects = [self.selected_zone.selected_key]
  144. self.click_on_objects(objects, event)
  145. elif event.type == InputManager.key:
  146. if event.direction == InputManager.enter:
  147. logger.error(self.selected_zone.selected_key)
  148. self.click_on_objects([self.selected_zone.selected_key], event)
  149. else:
  150. self.change_selection(event, None)
  151. self.screens[self.current_screen].touch_event(event)
  152. def volume_changed(self, volume):
  153. if not self.core.playback.mute.get():
  154. if volume > 80:
  155. self.top_bar_objects.get_touch_object("mute").set_text(
  156. u"\ue61f", False)
  157. elif volume > 50:
  158. self.top_bar_objects.get_touch_object("mute").set_text(
  159. u"\ue620", False)
  160. elif volume > 20:
  161. self.top_bar_objects.get_touch_object("mute").set_text(
  162. u"\ue621", False)
  163. else:
  164. self.top_bar_objects.get_touch_object("mute").set_text(
  165. u"\ue622", False)
  166. self.top_bar_objects.get_touch_object("volume").set_value(
  167. volume)
  168. def click_on_objects(self, objects, event):
  169. if objects is not None:
  170. for key in objects:
  171. if key == "volume":
  172. self.change_volume(event)
  173. elif key == "pause_play":
  174. if self.core.playback.state.get() == \
  175. mopidy.core.PlaybackState.PLAYING:
  176. self.core.playback.pause()
  177. else:
  178. self.core.playback.play()
  179. elif key == "mute":
  180. mute = not self.core.playback.mute.get()
  181. self.core.playback.set_mute(mute)
  182. self.mute_changed(mute)
  183. elif key == "random":
  184. random = not self.core.tracklist.random.get()
  185. self.core.tracklist.set_random(random)
  186. self.options_changed()
  187. elif key == "repeat":
  188. self.core.tracklist.set_repeat(
  189. not self.core.tracklist.repeat.get())
  190. elif key == "single":
  191. self.core.tracklist.set_single(
  192. not self.core.tracklist.single.get())
  193. elif key == "internet":
  194. self.screens[4].check_connection()
  195. elif key[:-1] == "menu_":
  196. self.change_screen(int(key[-1:]))
  197. def change_volume(self,event):
  198. manager = self.top_bar_objects
  199. volume = manager.get_touch_object("volume")
  200. pos = event.current_pos
  201. value = volume.get_pos_value(pos)
  202. self.backend.tell(
  203. {'action': 'volume', 'value': value})
  204. self.volume_changed(value)
  205. def playback_state_changed(self, old_state, new_state):
  206. if new_state == mopidy.core.PlaybackState.PLAYING:
  207. self.top_bar_objects.get_touch_object(
  208. "pause_play").set_text(u"\ue616", False)
  209. else:
  210. self.top_bar_objects.get_touch_object(
  211. "pause_play").set_text(u"\ue615", False)
  212. def mute_changed(self, mute):
  213. self.top_bar_objects.get_touch_object("mute").set_active(
  214. not mute)
  215. if mute:
  216. self.top_bar_objects.get_touch_object("mute").set_text(
  217. u"\ue623", False)
  218. else:
  219. self.volume_changed(self.core.playback.volume.get())
  220. def tracklist_changed(self):
  221. self.screens[1].tracklist_changed()
  222. def options_changed(self):
  223. self.top_bar_objects.get_touch_object("random").set_active(
  224. self.core.tracklist.random.get())
  225. self.top_bar_objects.get_touch_object("repeat").set_active(
  226. self.core.tracklist.repeat.get())
  227. self.top_bar_objects.get_touch_object("single").set_active(
  228. self.core.tracklist.single.get())
  229. def change_screen(self, new_screen):
  230. self.down_bar_objects.get_touch_object(
  231. "menu_" + str(self.current_screen)).set_active(False)
  232. self.current_screen = new_screen
  233. self.down_bar_objects.get_touch_object(
  234. "menu_" + str(new_screen)).set_active(True)
  235. self.dirty_area.append(pygame.Rect(0,0,self.size[0],self.size[1]))
  236. def playlists_loaded(self):
  237. self.screens[3].playlists_loaded()
  238. def set_connection(self, connection, loading):
  239. internet = self.top_bar_objects.get_touch_object("internet")
  240. if loading:
  241. internet.set_text(u"\ue627", None)
  242. internet.set_active(False)
  243. else:
  244. internet.set_text(u"\ue602", None)
  245. internet.set_active(connection)
  246. def change_selection(self, event, pos):
  247. if self.selected_zone == self.top_bar_objects:
  248. if not self.top_bar_objects.change_selected(event.direction, pos) and event.direction == InputManager.down:
  249. pos = self.top_bar_objects.selected.pos
  250. self.selected_zone = self.down_bar_objects
  251. self.top_bar_objects.set_selected(None)
  252. self.change_selection(event, pos)
  253. elif self.selected_zone == self.down_bar_objects:
  254. if not self.down_bar_objects.change_selected(event.direction, pos) and event.direction == InputManager.up:
  255. pos = self.down_bar_objects.selected.pos
  256. self.selected_zone = self.top_bar_objects
  257. self.down_bar_objects.set_selected(None)
  258. self.change_selection(event, pos)