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- import random
- change_speed = 2
- class DynamicBackground():
- def __init__(self):
- self.current = get_valid_color()
- self.target = get_valid_color()
- self.auto_mode = True
- self.target_current_same = False
- def draw_background(self, surfaces):
- if not self.target_current_same:
- for x in range(0, 3):
- if abs(self.current[x]-self.target[x]) < change_speed:
- self.current[x] = self.target[x]
- self.target_current_same = True
- else:
- self.target_current_same = False
- if self.current[x] > self.target[x]:
- self.current[x] -= change_speed
- elif self.current[x] < self.target[x]:
- self.current[x] += change_speed
- if self.auto_mode and self.target_current_same:
- self.target = get_valid_color()
- self.target_current_same = False
- for surface in surfaces:
- surface.fill(self.current)
- def set_target_color(self, color):
- if color is not None:
- self.auto_mode = False
- self.target_current_same = False
- self.target = get_similar_valid_color(color)
- else:
- self.auto_mode = True
- self.target = get_valid_color()
- self.target_current_same = False
- # It will return the same color if sum is less than 510
- # Otherwise a darker color will be returned
- # White text should be seen ok with this background color
- def get_similar_valid_color(color):
- sum = color[0] + color[1] + color[2]
- new_color = [0, 0, 0]
- if sum > 510:
- rest = (sum - 510)/3 + 1
- for x in range(0, 3):
- new_color[x] = color[x] - rest
- return new_color
- else:
- return color
- # Returns an array with 3 integers in range of 0-255
- # The sum of the three integers will be lower than 255*2
- # (510) to avoid very bright colors
- # White text should be seen ok with this background color
- def get_valid_color():
- color = [0, 0, 0]
- total = 0
- for i in range(0, 3):
- color[i] = random.randint(0, 255)
- total += color[i]
- extra = total - 510
- if extra > 0:
- i = random.randint(0, 2)
- color[i] -= extra
- return color
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