screen_manager.py 11 KB

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  1. import logging
  2. import traceback
  3. from graphic_utils import DynamicBackground, \
  4. ScreenObjectsManager, TouchAndTextItem
  5. from input import InputManager
  6. import mopidy
  7. from pkg_resources import Requirement, resource_filename
  8. import pygame
  9. from screens import BaseScreen, Keyboard, LibraryScreen, MainScreen, MenuScreen,\
  10. PlaylistScreen, SearchScreen, Tracklist
  11. logger = logging.getLogger(__name__)
  12. search_index = 0
  13. main_screen_index = 1
  14. tracklist_index = 2
  15. library_index = 3
  16. playlist_index = 4
  17. menu_index = 5
  18. class ScreenManager():
  19. def __init__(self, size, core, cache, resolution_factor):
  20. self.core = core
  21. self.cache = cache
  22. self.fonts = {}
  23. self.background = None
  24. self.current_screen = library_index
  25. # Init variables in init
  26. self.base_size = None
  27. self.size = None
  28. self.screens = None
  29. self.track = None
  30. self.input_manager = InputManager(size)
  31. self.down_bar_objects = ScreenObjectsManager()
  32. self.down_bar = None
  33. self.keyboard = None
  34. self.update_type = BaseScreen.update_all
  35. self.resolution_factor = resolution_factor
  36. self.init_manager(size)
  37. def init_manager(self, size):
  38. self.size = size
  39. self.base_size = self.size[1] / self.resolution_factor
  40. self.background = DynamicBackground(self.size)
  41. font_icon = resource_filename(
  42. Requirement.parse("mopidy-touchscreen"),
  43. "mopidy_touchscreen/icomoon.ttf")
  44. font_base = resource_filename(
  45. Requirement.parse("mopidy-touchscreen"),
  46. "mopidy_touchscreen/NotoSans-Regular.ttf")
  47. self.fonts['base'] = pygame.font.Font(font_base, int(self.base_size*0.9))
  48. self.fonts['icon'] = pygame.font.Font(font_icon, int(self.base_size*0.9))
  49. try:
  50. self.screens = [
  51. SearchScreen(size, self.base_size, self, self.fonts),
  52. MainScreen(size, self.base_size, self, self.fonts,
  53. self.cache, self.core, self.background),
  54. Tracklist(size, self.base_size, self, self.fonts),
  55. LibraryScreen(size, self.base_size, self, self.fonts),
  56. PlaylistScreen(size,
  57. self.base_size, self, self.fonts),
  58. MenuScreen(size, self.base_size, self, self.fonts, self.core)]
  59. except:
  60. traceback.print_exc()
  61. self.track = None
  62. # Menu buttons
  63. button_size = (self.size[0] / 6, self.base_size)
  64. # Search button
  65. button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
  66. (0, self.size[1] - self.base_size),
  67. button_size, center=True)
  68. self.down_bar_objects.set_touch_object("menu_0", button)
  69. x = button.get_right_pos()
  70. # Main button
  71. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  72. (x, self.size[1] - self.base_size),
  73. button_size, center=True)
  74. self.down_bar_objects.set_touch_object("menu_1", button)
  75. x = button.get_right_pos()
  76. # Tracklist button
  77. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  78. (x, self.size[1] - self.base_size),
  79. button_size, center=True)
  80. self.down_bar_objects.set_touch_object("menu_2", button)
  81. x = button.get_right_pos()
  82. # Library button
  83. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  84. (x, self.size[1] - self.base_size),
  85. button_size, center=True)
  86. self.down_bar_objects.set_touch_object("menu_3", button)
  87. x = button.get_right_pos()
  88. # Playlist button
  89. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  90. (x, self.size[1] - self.base_size),
  91. button_size, center=True)
  92. self.down_bar_objects.set_touch_object("menu_4", button)
  93. x = button.get_right_pos()
  94. # Menu button
  95. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  96. (x, self.size[1] - self.base_size),
  97. button_size,
  98. center=True)
  99. self.down_bar_objects.set_touch_object("menu_5", button)
  100. # Down bar
  101. self.down_bar = pygame.Surface(
  102. (self.size[0], self.size[1] - self.base_size),
  103. pygame.SRCALPHA)
  104. self.down_bar.fill((0, 0, 0, 200))
  105. self.options_changed()
  106. self.mute_changed(self.core.playback.mute.get())
  107. playback_state = self.core.playback.state.get()
  108. self.playback_state_changed(playback_state,
  109. playback_state)
  110. self.screens[menu_index].check_connection()
  111. self.change_screen(self.current_screen)
  112. self.update_type = BaseScreen.update_all
  113. def get_update_type(self):
  114. if self.update_type == BaseScreen.update_all:
  115. self.update_type = BaseScreen.no_update
  116. return BaseScreen.update_all
  117. else:
  118. if self.keyboard:
  119. return BaseScreen.no_update
  120. else:
  121. if self.background.should_update():
  122. return BaseScreen.update_all
  123. else:
  124. if self.screens[self.current_screen].should_update():
  125. return BaseScreen.update_partial
  126. else:
  127. return BaseScreen.no_update
  128. def update(self, screen):
  129. update_type = self.get_update_type()
  130. if update_type != BaseScreen.no_update:
  131. rects = []
  132. surface = self.background.draw_background()
  133. if self.keyboard:
  134. self.keyboard.update(surface)
  135. else:
  136. self.screens[self.current_screen].\
  137. update(surface, update_type, rects)
  138. surface.blit(self.down_bar, (0, self.size[1] - self.base_size))
  139. self.down_bar_objects.render(surface)
  140. if update_type == BaseScreen.update_all or len(rects) < 1:
  141. screen.blit(surface, (0, 0))
  142. pygame.display.flip()
  143. else:
  144. for rect in rects:
  145. screen.blit(surface, rect, area=rect)
  146. pygame.display.update(rects)
  147. def track_started(self, track):
  148. self.track = track
  149. self.screens[main_screen_index].track_started(track.track)
  150. self.screens[tracklist_index].track_started(track)
  151. def track_playback_ended(self, tl_track, time_position):
  152. self.screens[main_screen_index].track_playback_ended(
  153. tl_track, time_position)
  154. def event(self, event):
  155. event = self.input_manager.event(event)
  156. if event is not None:
  157. if self.keyboard is not None:
  158. self.keyboard.touch_event(event)
  159. elif not self.manage_event(event):
  160. self.screens[self.current_screen].touch_event(event)
  161. self.update_type = BaseScreen.update_all
  162. def manage_event(self, event):
  163. if event.type == InputManager.click:
  164. objects = \
  165. self.down_bar_objects.get_touch_objects_in_pos(
  166. event.current_pos)
  167. return self.click_on_objects(objects, event)
  168. else:
  169. if event.type == InputManager.key and not event.longpress:
  170. dir = event.direction
  171. if dir == InputManager.right or dir == InputManager.left:
  172. if not self.screens[self.current_screen]\
  173. .change_screen(dir):
  174. if dir == InputManager.right:
  175. self.change_screen(self.current_screen+1)
  176. else:
  177. self.change_screen(self.current_screen-1)
  178. return True
  179. elif event.unicode is not None:
  180. if event.unicode == "n":
  181. self.core.playback.next()
  182. elif event.unicode == "p":
  183. self.core.playback.previous()
  184. elif event.unicode == "+":
  185. volume = self.core.playback.volume.get() + 10
  186. if volume > 100:
  187. volume = 100
  188. self.core.mixer.set_volume(volume)
  189. elif event.unicode == "-":
  190. volume = self.core.playback.volume.get() - 10
  191. if volume < 0:
  192. volume = 0
  193. self.core.mixer.set_volume(volume)
  194. elif event.unicode == " ":
  195. if self.core.playback.get_state().get() == \
  196. mopidy.core.PlaybackState.PLAYING:
  197. self.core.playback.pause()
  198. else:
  199. self.core.playback.play()
  200. return False
  201. def volume_changed(self, volume):
  202. self.screens[main_screen_index].volume_changed(volume)
  203. self.update_type = BaseScreen.update_all
  204. def playback_state_changed(self, old_state, new_state):
  205. self.screens[main_screen_index].playback_state_changed(
  206. old_state, new_state)
  207. self.update_type = BaseScreen.update_all
  208. def mute_changed(self, mute):
  209. self.screens[main_screen_index].mute_changed(mute)
  210. self.update_type = BaseScreen.update_all
  211. def tracklist_changed(self):
  212. self.screens[tracklist_index].tracklist_changed()
  213. self.update_type = BaseScreen.update_all
  214. def options_changed(self):
  215. self.screens[menu_index].options_changed()
  216. self.update_type = BaseScreen.update_all
  217. def change_screen(self, new_screen):
  218. if new_screen > -1 and new_screen < len(self.screens):
  219. self.down_bar_objects.get_touch_object(
  220. "menu_" + str(self.current_screen)).set_active(False)
  221. self.current_screen = new_screen
  222. self.down_bar_objects.get_touch_object(
  223. "menu_" + str(new_screen)).set_active(True)
  224. self.update_type = BaseScreen.update_all
  225. def click_on_objects(self, objects, event):
  226. if objects is not None:
  227. for key in objects:
  228. if key[:-1] == "menu_":
  229. self.change_screen(int(key[-1:]))
  230. return True
  231. return False
  232. def playlists_loaded(self):
  233. self.screens[playlist_index].playlists_loaded()
  234. self.update_type = BaseScreen.update_all
  235. def search(self, query, mode):
  236. self.screens[search_index].search(query, mode)
  237. self.update_type = BaseScreen.update_all
  238. def resize(self, event):
  239. self.init_manager(event.size)
  240. self.update_type = BaseScreen.update_all
  241. def stream_title_changed(self, title):
  242. self.screens[main_screen_index].stream_title_changed(title)
  243. self.update_type = BaseScreen.update_all
  244. def open_keyboard(self, input_listener):
  245. self.keyboard = Keyboard(self.size, self.base_size, self,
  246. self.fonts, input_listener)
  247. self.update_type = BaseScreen.update_all
  248. def close_keyboard(self):
  249. self.keyboard = None
  250. self.update_type = BaseScreen.update_all