screen_manager.py 10 KB

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  1. import logging
  2. import traceback
  3. from graphic_utils import DynamicBackground, \
  4. ScreenObjectsManager, TouchAndTextItem
  5. from input import InputManager
  6. from pkg_resources import Requirement, resource_filename
  7. import pygame
  8. from screens import BaseScreen, Keyboard, LibraryScreen, MainScreen, MenuScreen,\
  9. PlaylistScreen, SearchScreen, Tracklist
  10. logger = logging.getLogger(__name__)
  11. search_index = 0
  12. main_screen_index = 1
  13. tracklist_index = 2
  14. library_index = 3
  15. playlist_index = 4
  16. menu_index = 5
  17. class ScreenManager():
  18. def __init__(self, size, core, cache):
  19. self.core = core
  20. self.cache = cache
  21. self.fonts = {}
  22. self.background = None
  23. self.current_screen = library_index
  24. # Init variables in init
  25. self.base_size = None
  26. self.size = None
  27. self.screens = None
  28. self.track = None
  29. self.input_manager = InputManager(size)
  30. self.down_bar_objects = ScreenObjectsManager()
  31. self.down_bar = None
  32. self.keyboard = None
  33. self.update_type = BaseScreen.update_all
  34. self.init_manager(size)
  35. def init_manager(self, size):
  36. self.size = size
  37. self.background = DynamicBackground(self.size)
  38. self.base_size = self.size[1] / 8
  39. font = resource_filename(
  40. Requirement.parse("mopidy-touchscreen"),
  41. "mopidy_touchscreen/icomoon.ttf")
  42. self.fonts['base'] = pygame.font.SysFont("arial",
  43. int(self.base_size*0.9))
  44. self.fonts['icon'] = pygame.font.Font(font, int(self.base_size*0.9))
  45. try:
  46. self.screens = [
  47. SearchScreen(size, self.base_size, self, self.fonts),
  48. MainScreen(size, self.base_size, self, self.fonts,
  49. self.cache, self.core, self.background),
  50. Tracklist(size, self.base_size, self, self.fonts),
  51. LibraryScreen(size, self.base_size, self, self.fonts),
  52. PlaylistScreen(size,
  53. self.base_size, self, self.fonts),
  54. MenuScreen(size, self.base_size, self, self.fonts)]
  55. except:
  56. traceback.print_exc()
  57. self.track = None
  58. # Menu buttons
  59. button_size = (self.size[0] / 6, self.base_size)
  60. # Search button
  61. button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
  62. (0, self.base_size * 7),
  63. button_size, center=True)
  64. self.down_bar_objects.set_touch_object("menu_0", button)
  65. x = button.get_right_pos()
  66. # Main button
  67. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  68. (x, self.base_size * 7),
  69. button_size, center=True)
  70. self.down_bar_objects.set_touch_object("menu_1", button)
  71. x = button.get_right_pos()
  72. # Tracklist button
  73. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  74. (x, self.base_size * 7),
  75. button_size, center=True)
  76. self.down_bar_objects.set_touch_object("menu_2", button)
  77. x = button.get_right_pos()
  78. # Library button
  79. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  80. (x, self.base_size * 7),
  81. button_size, center=True)
  82. self.down_bar_objects.set_touch_object("menu_3", button)
  83. x = button.get_right_pos()
  84. # Playlist button
  85. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  86. (x, self.base_size * 7),
  87. button_size, center=True)
  88. self.down_bar_objects.set_touch_object("menu_4", button)
  89. x = button.get_right_pos()
  90. # Menu button
  91. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  92. (x, self.base_size * 7),
  93. button_size,
  94. center=True)
  95. self.down_bar_objects.set_touch_object("menu_5", button)
  96. # Down bar Solid
  97. self.down_bar_solid = pygame.Surface(
  98. (self.size[0], self.size[1] - self.base_size * 7))
  99. # Down bar
  100. self.down_bar = pygame.Surface(
  101. (self.size[0], self.size[1] - self.base_size * 7),
  102. pygame.SRCALPHA)
  103. self.down_bar.fill((0, 0, 0, 200))
  104. self.options_changed()
  105. self.mute_changed(self.core.playback.mute.get())
  106. self.playback_state_changed(self.core.playback.state.get(),
  107. self.core.playback.state.get())
  108. self.screens[menu_index].check_connection()
  109. self.change_screen(self.current_screen)
  110. self.update_type = BaseScreen.update_all
  111. def get_update_type(self):
  112. if self.update_type == BaseScreen.update_all:
  113. self.update_type = BaseScreen.no_update
  114. return BaseScreen.update_all
  115. else:
  116. if self.keyboard:
  117. return BaseScreen.no_update
  118. else:
  119. if self.background.should_update():
  120. return BaseScreen.update_all
  121. else:
  122. if self.screens[self.current_screen].should_update():
  123. return BaseScreen.update_partial
  124. else:
  125. return BaseScreen.no_update
  126. def update(self, screen):
  127. update_type = self.get_update_type()
  128. if update_type != BaseScreen.no_update:
  129. rects = []
  130. surface = self.background.draw_background()
  131. if self.keyboard:
  132. self.keyboard.update(surface)
  133. else:
  134. self.screens[self.current_screen].\
  135. update(surface, update_type, rects)
  136. surface.blit(self.down_bar, (0, self.base_size * 7))
  137. self.down_bar_objects.render(surface)
  138. if update_type == BaseScreen.update_all or len(rects) < 1:
  139. screen.blit(surface, (0, 0))
  140. pygame.display.flip()
  141. else:
  142. for rect in rects:
  143. screen.blit(surface, rect, area=rect)
  144. pygame.display.update(rects)
  145. def track_started(self, track):
  146. self.track = track
  147. self.screens[main_screen_index].track_started(track.track)
  148. self.screens[tracklist_index].track_started(track)
  149. def track_playback_ended(self, tl_track, time_position):
  150. self.screens[main_screen_index].track_playback_ended(
  151. tl_track, time_position)
  152. def event(self, event):
  153. event = self.input_manager.event(event)
  154. if event is not None:
  155. if self.keyboard is not None:
  156. self.keyboard.touch_event(event)
  157. elif not self.manage_event(event):
  158. self.screens[self.current_screen].touch_event(event)
  159. self.update_type = BaseScreen.update_all
  160. def manage_event(self, event):
  161. if event.type == InputManager.click:
  162. objects = \
  163. self.down_bar_objects.get_touch_objects_in_pos(
  164. event.current_pos)
  165. return self.click_on_objects(objects, event)
  166. else:
  167. if event.type == InputManager.key:
  168. dir = event.direction
  169. if dir == InputManager.right or dir == InputManager.left:
  170. if not self.screens[self.current_screen]\
  171. .change_screen(dir):
  172. if dir == InputManager.right:
  173. self.change_screen(self.current_screen+1)
  174. else:
  175. self.change_screen(self.current_screen-1)
  176. return True
  177. return False
  178. def volume_changed(self, volume):
  179. self.screens[main_screen_index].volume_changed(volume)
  180. self.update_type = BaseScreen.update_all
  181. def playback_state_changed(self, old_state, new_state):
  182. self.screens[main_screen_index].playback_state_changed(
  183. old_state, new_state)
  184. self.update_type = BaseScreen.update_all
  185. def mute_changed(self, mute):
  186. self.screens[main_screen_index].mute_changed(mute)
  187. self.update_type = BaseScreen.update_all
  188. def tracklist_changed(self):
  189. self.screens[tracklist_index].tracklist_changed()
  190. self.update_type = BaseScreen.update_all
  191. def options_changed(self):
  192. self.screens[main_screen_index].options_changed()
  193. self.update_type = BaseScreen.update_all
  194. def change_screen(self, new_screen):
  195. if new_screen > -1 and new_screen < len(self.screens):
  196. self.down_bar_objects.get_touch_object(
  197. "menu_" + str(self.current_screen)).set_active(False)
  198. self.current_screen = new_screen
  199. self.down_bar_objects.get_touch_object(
  200. "menu_" + str(new_screen)).set_active(True)
  201. self.update_type = BaseScreen.update_all
  202. def click_on_objects(self, objects, event):
  203. if objects is not None:
  204. for key in objects:
  205. if key[:-1] == "menu_":
  206. self.change_screen(int(key[-1:]))
  207. return True
  208. return False
  209. def playlists_loaded(self):
  210. self.screens[playlist_index].playlists_loaded()
  211. self.update_type = BaseScreen.update_all
  212. def set_connection(self, connection, loading):
  213. self.screens[main_screen_index].set_connection(connection,
  214. loading)
  215. self.update_type = BaseScreen.update_all
  216. def check_connection(self):
  217. self.screens[menu_index].check_connection()
  218. self.update_type = BaseScreen.update_all
  219. def search(self, query, mode):
  220. self.screens[search_index].search(query, mode)
  221. self.update_type = BaseScreen.update_all
  222. def resize(self, event):
  223. self.init_manager(event.size)
  224. self.update_type = BaseScreen.update_all
  225. def open_keyboard(self, input_listener):
  226. self.keyboard = Keyboard(self.size, self.base_size, self,
  227. self.fonts, input_listener)
  228. self.update_type = BaseScreen.update_all
  229. def close_keyboard(self):
  230. self.keyboard = None
  231. self.update_type = BaseScreen.update_all