search_screen.py 6.2 KB

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  1. from base_screen import BaseScreen
  2. import pygame
  3. from ..graphic_utils import ListView,\
  4. ScreenObjectsManager, TouchAndTextItem
  5. from ..input import InputManager
  6. mode_track_name = 0
  7. mode_album_name = 1
  8. mode_artist_name = 2
  9. class SearchScreen(BaseScreen):
  10. def __init__(self, size, base_size, manager, fonts):
  11. BaseScreen.__init__(self, size, base_size, manager, fonts)
  12. self.list_view = ListView((0, self.base_size*2), (
  13. self.size[0], self.size[1] -
  14. 3*self.base_size), self.base_size, manager.fonts['base'])
  15. self.results_strings = []
  16. self.results = []
  17. self.screen_objects = ScreenObjectsManager()
  18. self.query = ""
  19. # Search button
  20. button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
  21. (0, self.base_size),
  22. None, center=True)
  23. self.screen_objects.set_touch_object(
  24. "search", button)
  25. x = button.get_right_pos()
  26. # Query text
  27. text = TouchAndTextItem(self.fonts['base'], self.query, (0, 0),
  28. (self.size[0], self.base_size), center=True)
  29. self.screen_objects.set_touch_object("query", text)
  30. # Mode buttons
  31. button_size = ((self.size[0]-x)/3, self.base_size)
  32. self.mode_objects_keys = ["mode_track", "mode_album",
  33. "mode_artist"]
  34. # Track button
  35. button = TouchAndTextItem(self.fonts['base'], "Track",
  36. (x, self.base_size),
  37. (button_size[0], self.base_size),
  38. center=True)
  39. self.screen_objects.set_touch_object(
  40. self.mode_objects_keys[0], button)
  41. # Album button
  42. button = TouchAndTextItem(self.fonts['base'], "Album",
  43. (button_size[0]+x, self.base_size),
  44. button_size, center=True)
  45. self.screen_objects.set_touch_object(
  46. self.mode_objects_keys[1], button)
  47. # Artist button
  48. button = TouchAndTextItem(self.fonts['base'], "Artist",
  49. (button_size[0]*2+x, self.base_size),
  50. button_size, center=True)
  51. self.screen_objects.set_touch_object(
  52. self.mode_objects_keys[2], button)
  53. # Top Bar
  54. self.top_bar = pygame.Surface(
  55. (self.size[0], self.base_size * 2),
  56. pygame.SRCALPHA)
  57. self.top_bar.fill((0, 0, 0, 128))
  58. self.mode = -1
  59. self.set_mode(mode=mode_track_name)
  60. self.set_query("Search")
  61. def update(self, screen):
  62. screen.blit(self.top_bar, (0, 0))
  63. self.screen_objects.render(screen)
  64. self.list_view.render(screen)
  65. def set_mode(self, mode=mode_track_name):
  66. if mode is not self.mode:
  67. self.mode = mode
  68. for key in self.mode_objects_keys:
  69. self.screen_objects.get_touch_object(key).\
  70. set_active(False)
  71. self.screen_objects.get_touch_object(
  72. self.mode_objects_keys[self.mode]).set_active(True)
  73. def set_query(self, query=""):
  74. self.query = query
  75. self.screen_objects.get_touch_object("query").set_text(
  76. self.query, False)
  77. def search(self, query=None, mode=None):
  78. if query is not None:
  79. self.set_query(query)
  80. if mode is not None:
  81. self.set_mode(mode)
  82. if self.mode == mode_track_name:
  83. search_query = {'any': [self.query]}
  84. elif self.mode == mode_album_name:
  85. search_query = {'album': [self.query]}
  86. else:
  87. search_query = {'artist': [self.query]}
  88. if len(self.query) > 0:
  89. current_results = self.manager.core.library.search(
  90. search_query).get()
  91. self.results = []
  92. self.results_strings = []
  93. for backend in current_results:
  94. if mode == mode_track_name:
  95. iterable = backend.tracks
  96. elif mode == mode_album_name:
  97. iterable = backend.albums
  98. else:
  99. iterable = backend.artists
  100. for result in iterable:
  101. self.results.append(result)
  102. self.results_strings.append(result.name)
  103. self.list_view.set_list(self.results_strings)
  104. def touch_event(self, touch_event):
  105. if touch_event.type == InputManager.click:
  106. clicked = self.list_view.touch_event(touch_event)
  107. if clicked is not None:
  108. self.manager.core.tracklist.clear()
  109. self.manager.core.tracklist.add(
  110. uri=self.results[clicked].uri)
  111. self.manager.core.playback.play()
  112. else:
  113. clicked = self.screen_objects.get_touch_objects_in_pos(
  114. touch_event.down_pos)
  115. if len(clicked) > 0:
  116. clicked = clicked[0]
  117. if clicked == self.mode_objects_keys[0]:
  118. self.search(mode=0)
  119. if clicked == self.mode_objects_keys[1]:
  120. self.search(mode=1)
  121. if clicked == self.mode_objects_keys[2]:
  122. self.search(mode=2)
  123. if clicked == "query" or clicked == "search":
  124. self.manager.open_keyboard(self)
  125. else:
  126. pos = self.list_view.touch_event(touch_event)
  127. if pos is not None:
  128. self.manager.core.tracklist.clear()
  129. self.manager.core.tracklist.add(
  130. uri=self.results[pos].uri)
  131. self.manager.core.playback.play()
  132. def change_screen(self, direction):
  133. if direction == InputManager.right:
  134. if self.mode < 2:
  135. self.set_mode(self.mode+1)
  136. return True
  137. elif direction == InputManager.left:
  138. if self.mode > 0:
  139. self.set_mode(self.mode-1)
  140. return True
  141. else:
  142. self.manager.open_keyboard(self)
  143. return False
  144. def text_input(self, text):
  145. self.search(text, self.mode)