search_screen.py 6.3 KB

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  1. from base_screen import BaseScreen
  2. import pygame
  3. from ..graphic_utils import ListView,\
  4. ScreenObjectsManager, TouchAndTextItem
  5. from ..input import InputManager
  6. mode_track_name = 0
  7. mode_album_name = 1
  8. mode_artist_name = 2
  9. class SearchScreen(BaseScreen):
  10. def __init__(self, size, base_size, manager, fonts):
  11. BaseScreen.__init__(self, size, base_size, manager, fonts)
  12. self.list_view = ListView((0, self.base_size*2), (
  13. self.size[0], self.size[1] -
  14. 3*self.base_size), self.base_size, manager.fonts['base'])
  15. self.results_strings = []
  16. self.results = []
  17. self.screen_objects = ScreenObjectsManager()
  18. self.query = ""
  19. # Search button
  20. button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
  21. (0, self.base_size),
  22. None, center=True)
  23. self.screen_objects.set_touch_object(
  24. "search", button)
  25. x = button.get_right_pos()
  26. # Query text
  27. text = TouchAndTextItem(self.fonts['base'], self.query, (0, 0),
  28. (self.size[0], self.base_size), center=True)
  29. self.screen_objects.set_touch_object("query", text)
  30. # Mode buttons
  31. button_size = ((self.size[0]-x)/3, self.base_size)
  32. self.mode_objects_keys = ["mode_track", "mode_album",
  33. "mode_artist"]
  34. # Track button
  35. button = TouchAndTextItem(self.fonts['base'], "Track",
  36. (x, self.base_size),
  37. (button_size[0], self.base_size),
  38. center=True)
  39. self.screen_objects.set_touch_object(
  40. self.mode_objects_keys[0], button)
  41. # Album button
  42. button = TouchAndTextItem(self.fonts['base'], "Album",
  43. (button_size[0]+x, self.base_size),
  44. button_size, center=True)
  45. self.screen_objects.set_touch_object(
  46. self.mode_objects_keys[1], button)
  47. # Artist button
  48. button = TouchAndTextItem(self.fonts['base'], "Artist",
  49. (button_size[0]*2+x, self.base_size),
  50. button_size, center=True)
  51. self.screen_objects.set_touch_object(
  52. self.mode_objects_keys[2], button)
  53. # Top Bar
  54. self.top_bar = pygame.Surface(
  55. (self.size[0], self.base_size * 2),
  56. pygame.SRCALPHA)
  57. self.top_bar.fill((0, 0, 0, 128))
  58. self.mode = -1
  59. self.set_mode(mode=mode_track_name)
  60. self.set_query("Search")
  61. def should_update(self):
  62. return self.list_view.should_update()
  63. def update(self, screen, update_type, rects):
  64. screen.blit(self.top_bar, (0, 0))
  65. self.screen_objects.render(screen)
  66. update_all = (update_type == BaseScreen.update_all)
  67. self.list_view.render(screen, update_all, rects)
  68. def set_mode(self, mode=mode_track_name):
  69. if mode is not self.mode:
  70. self.mode = mode
  71. for key in self.mode_objects_keys:
  72. self.screen_objects.get_touch_object(key).\
  73. set_active(False)
  74. self.screen_objects.get_touch_object(
  75. self.mode_objects_keys[self.mode]).set_active(True)
  76. def set_query(self, query=""):
  77. self.query = query
  78. self.screen_objects.get_touch_object("query").set_text(
  79. self.query, False)
  80. def search(self, query=None, mode=None):
  81. if query is not None:
  82. self.set_query(query)
  83. if mode is not None:
  84. self.set_mode(mode)
  85. if self.mode == mode_track_name:
  86. search_query = {'any': [self.query]}
  87. elif self.mode == mode_album_name:
  88. search_query = {'album': [self.query]}
  89. else:
  90. search_query = {'artist': [self.query]}
  91. if len(self.query) > 0:
  92. current_results = self.manager.core.library.search(
  93. search_query).get()
  94. self.results = []
  95. self.results_strings = []
  96. for backend in current_results:
  97. if mode == mode_track_name:
  98. iterable = backend.tracks
  99. elif mode == mode_album_name:
  100. iterable = backend.albums
  101. else:
  102. iterable = backend.artists
  103. for result in iterable:
  104. self.results.append(result)
  105. self.results_strings.append(result.name)
  106. self.list_view.set_list(self.results_strings)
  107. def touch_event(self, touch_event):
  108. if touch_event.type == InputManager.click:
  109. clicked = self.list_view.touch_event(touch_event)
  110. if clicked is not None:
  111. self.manager.core.tracklist.clear()
  112. self.manager.core.tracklist.add(
  113. uri=self.results[clicked].uri)
  114. self.manager.core.playback.play()
  115. else:
  116. clicked = self.screen_objects.get_touch_objects_in_pos(
  117. touch_event.down_pos)
  118. if len(clicked) > 0:
  119. clicked = clicked[0]
  120. if clicked == self.mode_objects_keys[0]:
  121. self.search(mode=0)
  122. if clicked == self.mode_objects_keys[1]:
  123. self.search(mode=1)
  124. if clicked == self.mode_objects_keys[2]:
  125. self.search(mode=2)
  126. if clicked == "query" or clicked == "search":
  127. self.manager.open_keyboard(self)
  128. else:
  129. pos = self.list_view.touch_event(touch_event)
  130. if pos is not None:
  131. self.manager.core.tracklist.clear()
  132. self.manager.core.tracklist.add(
  133. uri=self.results[pos].uri)
  134. self.manager.core.playback.play()
  135. def change_screen(self, direction):
  136. if direction == InputManager.right:
  137. if self.mode < 2:
  138. self.set_mode(self.mode+1)
  139. return True
  140. elif direction == InputManager.left:
  141. if self.mode > 0:
  142. self.set_mode(self.mode-1)
  143. return True
  144. else:
  145. self.manager.open_keyboard(self)
  146. return False
  147. def text_input(self, text):
  148. self.search(text, self.mode)