search_screen.py 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145
  1. from base_screen import BaseScreen
  2. import pygame
  3. from ..graphic_utils import ListView,\
  4. ScreenObjectsManager, TextItem, TouchAndTextItem
  5. from ..input import InputManager
  6. mode_track_name = 0
  7. mode_album_name = 1
  8. mode_artist_name = 2
  9. class SearchScreen(BaseScreen):
  10. def __init__(self, size, base_size, manager, fonts):
  11. BaseScreen.__init__(self, size, base_size, manager, fonts)
  12. self.list_view = ListView((0, self.base_size*2), (
  13. self.size[0], self.size[1] -
  14. 3*self.base_size), self.base_size, manager.fonts['base'])
  15. self.results_strings = []
  16. self.results = []
  17. self.screen_objects = ScreenObjectsManager()
  18. self.query = ""
  19. # Query text
  20. text = TextItem(self.fonts['base'], self.query, (0, 0),
  21. (self.size[0], self.base_size), center=True)
  22. self.screen_objects.set_object("query", text)
  23. # Mode buttons
  24. button_size = (self.size[0] / 3, self.base_size)
  25. self.mode_objects_keys = ["mode_track", "mode_album",
  26. "mode_artist"]
  27. # Track button
  28. button = TouchAndTextItem(self.fonts['base'], "Track",
  29. (0, self.base_size),
  30. button_size, center=True)
  31. self.screen_objects.set_touch_object(
  32. self.mode_objects_keys[0], button)
  33. # Album button
  34. button = TouchAndTextItem(self.fonts['base'], "Album",
  35. (button_size[0], self.base_size),
  36. button_size, center=True)
  37. self.screen_objects.set_touch_object(
  38. self.mode_objects_keys[1], button)
  39. # Artist button
  40. button = TouchAndTextItem(self.fonts['base'], "Artist",
  41. (button_size[0]*2, self.base_size),
  42. button_size, center=True)
  43. self.screen_objects.set_touch_object(
  44. self.mode_objects_keys[2], button)
  45. # Top Bar
  46. self.top_bar = pygame.Surface(
  47. (self.size[0], self.base_size * 2),
  48. pygame.SRCALPHA)
  49. self.top_bar.fill((0, 0, 0, 128))
  50. self.mode = -1
  51. self.set_mode(mode=mode_track_name)
  52. self.set_query("")
  53. def update(self, screen):
  54. screen.blit(self.top_bar, (0, 0))
  55. self.screen_objects.render(screen)
  56. self.list_view.render(screen)
  57. def set_mode(self, mode=mode_track_name):
  58. if mode is not self.mode:
  59. self.mode = mode
  60. for key in self.mode_objects_keys:
  61. self.screen_objects.get_touch_object(key).\
  62. set_active(False)
  63. self.screen_objects.get_touch_object(
  64. self.mode_objects_keys[self.mode]).set_active(True)
  65. def set_query(self, query=""):
  66. self.query = query
  67. self.screen_objects.get_object("query").set_text(
  68. self.query, False)
  69. def search(self, query=None, mode=None):
  70. if query is not None:
  71. self.set_query(query)
  72. if mode is not None:
  73. self.set_mode(mode)
  74. if self.mode == mode_track_name:
  75. search_query = {'any': [self.query]}
  76. elif self.mode == mode_album_name:
  77. search_query = {'album': [self.query]}
  78. else:
  79. search_query = {'artist': [self.query]}
  80. if len(self.query) > 0:
  81. current_results = self.manager.core.library.search(
  82. search_query).get()
  83. self.results = []
  84. self.results_strings = []
  85. for backend in current_results:
  86. if mode == mode_track_name:
  87. iterable = backend.tracks
  88. elif mode == mode_album_name:
  89. iterable = backend.albums
  90. else:
  91. iterable = backend.artists
  92. for result in iterable:
  93. self.results.append(result)
  94. self.results_strings.append(result.name)
  95. self.list_view.set_list(self.results_strings)
  96. def touch_event(self, touch_event):
  97. if touch_event.type == InputManager.click:
  98. clicked = self.list_view.touch_event(touch_event)
  99. if clicked is not None:
  100. self.manager.core.tracklist.clear()
  101. self.manager.core.tracklist.add(
  102. uri=self.results[clicked].uri)
  103. self.manager.core.playback.play()
  104. else:
  105. clicked = self.screen_objects.get_touch_objects_in_pos(
  106. touch_event.down_pos)
  107. if len(clicked) > 0:
  108. clicked = clicked[0]
  109. if clicked == self.mode_objects_keys[0]:
  110. self.search(mode=0)
  111. if clicked == self.mode_objects_keys[1]:
  112. self.search(mode=1)
  113. if clicked == self.mode_objects_keys[2]:
  114. self.search(mode=2)
  115. else:
  116. self.list_view.touch_event(touch_event)
  117. def change_screen(self, direction):
  118. if direction == InputManager.right:
  119. if self.mode < 2:
  120. self.set_mode(self.mode+1)
  121. return True
  122. elif direction == InputManager.left:
  123. if self.mode > 0:
  124. self.set_mode(self.mode-1)
  125. return True
  126. return False