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- import pykka
- import traceback
- import logging
- from threading import Thread
- import pygame
- from .screen_manager import ScreenManager
- from pygame.locals import *
- from mopidy import core
- logger = logging.getLogger(__name__)
- class TouchScreen(pykka.ThreadingActor, core.CoreListener):
- def __init__(self, config, core):
- super(TouchScreen, self).__init__()
- self.backend = pykka.ActorRegistry.get_by_class_name("TouchScreenBackend")[0]
- logger.error(self.backend)
- self.core = core
- self.running = False
- #self.screen_size=(320, 240)
- try:
- self.screen_size = (config['touchscreen']['screen_width'],config['touchscreen']['screen_height'])
- except KeyError:
- self.screen_size=(320, 240)
- logger.warning("Screen size not defined. Using default size: " + str(self.screen_size))
- pygame.init()
- try:
- pygame.mouse.set_visible(config['touchscreen']['cursor'])
- except KeyError:
- pygame.mouse.set_visible(True)
- self.screen_manager = ScreenManager(self.screen_size,self.core, self.backend)
- def start_thread(self):
- clock = pygame.time.Clock()
- screen = pygame.display.set_mode(self.screen_size)
- while self.running:
- clock.tick(15)
- screen.blit(self.screen_manager.update(),(0,0))
- pygame.display.flip()
- for event in pygame.event.get():
- self.screen_manager.event(event)
- pygame.quit()
- def on_start(self):
- try:
- self.running = True
- thread = Thread(target=self.start_thread)
- thread.start()
- except:
- traceback.print_exc()
- def on_stop(self):
- self.running = False
- def track_playback_started(self, tl_track):
- try:
- self.screen_manager.track_started(tl_track)
- except:
- traceback.print_exc()
- def volume_changed(self, volume):
- self.screen_manager.volume_changed(volume)
- def playback_state_changed(self,old_state, new_state):
- self.screen_manager.playback_state_changed(old_state, new_state)
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