list_view.py 4.3 KB

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  1. from .touch_manager import TouchManager
  2. from .screen_objects import *
  3. logger = logging.getLogger(__name__)
  4. class ListView():
  5. def __init__(self, pos, size, base_size, font):
  6. self.size = size
  7. self.pos = pos
  8. self.base_size = base_size
  9. self.screen_objects = ScreenObjectsManager()
  10. self.max_rows = self.size[1] / self.base_size
  11. self.current_item = 0
  12. self.font = font
  13. self.list_size = 0
  14. self.list = []
  15. self.scrollbar = False
  16. self.set_list([])
  17. self.selected = []
  18. # Sets the list for the lisview. It should be an iterable of strings
  19. def set_list(self, item_list):
  20. self.list = item_list
  21. self.list_size = len(item_list)
  22. if self.max_rows < self.list_size:
  23. self.scrollbar = True
  24. scroll_bar = ScrollBar(
  25. (self.pos[0] + self.size[0] - self.base_size, self.pos[1]),
  26. (self.base_size, self.size[1]), self.list_size, self.max_rows)
  27. self.screen_objects.set_touch_object("scrollbar", scroll_bar)
  28. else:
  29. self.scrollbar = False
  30. self.load_new_item_position(0)
  31. # Will load items currently displaying in item_pos
  32. def load_new_item_position(self, item_pos):
  33. self.current_item = item_pos
  34. if self.scrollbar:
  35. self.screen_objects.clear_touch(["scrollbar"])
  36. else:
  37. self.screen_objects.clear_touch(None)
  38. i = self.current_item
  39. z = 0
  40. if self.scrollbar:
  41. width = self.size[0] - self.base_size
  42. else:
  43. width = self.size[0]
  44. while i < self.list_size and z < self.max_rows:
  45. item = TouchAndTextItem(self.font, self.list[i], (
  46. self.pos[0], self.pos[1] + self.base_size * z),
  47. (width, -1))
  48. self.screen_objects.set_touch_object(str(i), item)
  49. i += 1
  50. z += 1
  51. def render(self, surface):
  52. self.screen_objects.render(surface)
  53. def touch_event(self, touch_event):
  54. if touch_event.type == TouchManager.click or touch_event.type == TouchManager.long_click:
  55. objects = self.screen_objects.get_touch_objects_in_pos(
  56. touch_event.current_pos)
  57. if objects is not None:
  58. for key in objects:
  59. if key == "scrollbar":
  60. direction = self.screen_objects.get_touch_object(
  61. key).touch(touch_event.current_pos)
  62. if direction != 0:
  63. self.move_to(direction)
  64. else:
  65. return int(key)
  66. elif touch_event.type == TouchManager.swipe:
  67. if touch_event.direction == TouchManager.up:
  68. self.move_to(-1)
  69. elif touch_event.direction == TouchManager.down:
  70. self.move_to(1)
  71. #Scroll to direction
  72. #direction == 1 will scroll down
  73. #direction == -1 will scroll up
  74. def move_to(self, direction):
  75. if self.scrollbar:
  76. if direction == 1:
  77. self.current_item += self.max_rows
  78. if self.current_item + self.max_rows > self.list_size:
  79. self.current_item = self.list_size - self.max_rows
  80. self.load_new_item_position(self.current_item)
  81. self.screen_objects.get_touch_object("scrollbar").set_item(
  82. self.current_item)
  83. elif direction == -1:
  84. self.current_item -= self.max_rows
  85. if self.current_item < 0:
  86. self.current_item = 0
  87. self.load_new_item_position(self.current_item)
  88. self.screen_objects.get_touch_object("scrollbar").set_item(
  89. self.current_item)
  90. self.set_selected(self.selected)
  91. #Set selected items
  92. def set_selected(self, selected):
  93. for number in self.selected:
  94. try:
  95. self.screen_objects.get_touch_object(str(number)).set_active(
  96. False)
  97. except KeyError:
  98. pass
  99. for number in selected:
  100. try:
  101. self.screen_objects.get_touch_object(str(number)).set_active(
  102. True)
  103. except KeyError:
  104. pass
  105. self.selected = selected