screen_manager.py 6.8 KB

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  1. import logging
  2. import traceback
  3. import pygame
  4. from pkg_resources import Requirement, resource_filename
  5. from .search_screen import SearchScreen
  6. from .library_screen import LibraryScreen
  7. from .main_screen import MainScreen
  8. from .menu_screen import MenuScreen
  9. from .playlist_screen import PlaylistScreen
  10. from .screen_objects import ScreenObjectsManager, \
  11. TouchAndTextItem
  12. from .input_manager import InputManager
  13. from .tracklist import Tracklist
  14. logger = logging.getLogger(__name__)
  15. search_index = 0
  16. main_screen_index = 1
  17. tracklist_index = 2
  18. library_index = 3
  19. playlist_index = 4
  20. menu_index = 5
  21. class ScreenManager():
  22. def __init__(self, size, core, cache):
  23. self.size = size
  24. self.core = core
  25. self.fonts = {}
  26. self.current_screen = 0
  27. self.base_size = self.size[1] / 8
  28. font = resource_filename(
  29. Requirement.parse("mopidy-touchscreen"),
  30. "mopidy_touchscreen/icomoon.ttf")
  31. self.fonts['base'] = pygame.font.SysFont("verdana",
  32. self.base_size)
  33. self.fonts['icon'] = pygame.font.Font(font, self.base_size)
  34. try:
  35. self.screens = [
  36. SearchScreen(size, self.base_size, self, self.fonts),
  37. MainScreen(size, self.base_size, self, self.fonts, cache, core),
  38. Tracklist(size, self.base_size, self, self.fonts),
  39. LibraryScreen(size, self.base_size, self, self.fonts),
  40. PlaylistScreen(size, self.base_size, self, self.fonts),
  41. MenuScreen(size, self.base_size, self, self.fonts)]
  42. except:
  43. traceback.print_exc()
  44. self.track = None
  45. self.input_manager = InputManager(size)
  46. self.down_bar_objects = ScreenObjectsManager()
  47. self.screen_changed = True
  48. # Menu buttons
  49. button_size = (self.size[0] / 6, self.base_size)
  50. # Search button
  51. button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
  52. (0, self.base_size * 7),
  53. button_size, center=True)
  54. self.down_bar_objects.set_touch_object("menu_0", button)
  55. x = button.get_right_pos()
  56. # Main button
  57. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  58. (x, self.base_size * 7),
  59. button_size, center=True)
  60. self.down_bar_objects.set_touch_object("menu_1", button)
  61. x = button.get_right_pos()
  62. # Tracklist button
  63. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  64. (x, self.base_size * 7),
  65. button_size, center=True)
  66. self.down_bar_objects.set_touch_object("menu_2", button)
  67. x = button.get_right_pos()
  68. # Library button
  69. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  70. (x, self.base_size * 7),
  71. button_size, center=True)
  72. self.down_bar_objects.set_touch_object("menu_3", button)
  73. x = button.get_right_pos()
  74. # Playlist button
  75. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  76. (x, self.base_size * 7),
  77. button_size, center=True)
  78. self.down_bar_objects.set_touch_object("menu_4", button)
  79. x = button.get_right_pos()
  80. # Menu button
  81. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  82. (x, self.base_size * 7), button_size, center=True)
  83. self.down_bar_objects.set_touch_object("menu_5", button)
  84. # Down bar
  85. self.down_bar = pygame.Surface(
  86. (self.size[0], self.size[1] - self.base_size * 7),
  87. pygame.SRCALPHA)
  88. self.down_bar.fill((0, 0, 0, 128))
  89. self.options_changed()
  90. self.mute_changed(self.core.playback.mute.get())
  91. self.playback_state_changed(self.core.playback.state.get(),
  92. self.core.playback.state.get())
  93. self.screens[menu_index].check_connection()
  94. self.change_screen(library_index)
  95. def update(self):
  96. surface = pygame.Surface(self.size)
  97. surface.fill([200, 200, 200])
  98. self.screens[self.current_screen].update(surface,
  99. self.screen_changed)
  100. surface.blit(self.down_bar, (0, self.base_size * 7))
  101. self.down_bar_objects.render(surface)
  102. self.screen_changed = False
  103. return surface
  104. def track_started(self, track):
  105. self.track = track
  106. self.screens[main_screen_index].track_started(track.track)
  107. self.screens[tracklist_index].track_started(track)
  108. def track_playback_ended(self, tl_track, time_position):
  109. self.screens[main_screen_index].track_playback_ended(tl_track, time_position)
  110. def event(self, event):
  111. event = self.input_manager.event(event)
  112. if event is not None:
  113. if not self.manage_event(event):
  114. self.screens[self.current_screen].touch_event(event)
  115. def manage_event(self, event):
  116. if event.type == InputManager.click:
  117. objects = self.down_bar_objects.get_touch_objects_in_pos(event.current_pos)
  118. return self.click_on_objects(objects, event)
  119. else:
  120. return False
  121. def volume_changed(self, volume):
  122. self.screens[main_screen_index].volume_changed(volume)
  123. def playback_state_changed(self, old_state, new_state):
  124. self.screens[main_screen_index].playback_state_changed(old_state, new_state)
  125. def mute_changed(self, mute):
  126. self.screens[main_screen_index].mute_changed(mute)
  127. def tracklist_changed(self):
  128. self.screens[tracklist_index].tracklist_changed()
  129. def options_changed(self):
  130. self.screens[main_screen_index].options_changed()
  131. def change_screen(self, new_screen):
  132. self.screen_changed = True
  133. self.down_bar_objects.get_touch_object(
  134. "menu_" + str(self.current_screen)).set_active(False)
  135. self.current_screen = new_screen
  136. self.down_bar_objects.get_touch_object(
  137. "menu_" + str(new_screen)).set_active(True)
  138. def click_on_objects(self, objects, event):
  139. if objects is not None:
  140. for key in objects:
  141. if key[:-1] == "menu_":
  142. self.change_screen(int(key[-1:]))
  143. return True
  144. return False
  145. def playlists_loaded(self):
  146. self.screens[playlist_index].playlists_loaded()
  147. def set_connection(self, connection, loading):
  148. self.screens[main_screen_index].set_connection(connection, loading)
  149. def check_connection(self):
  150. self.screens[menu_index].check_connection()
  151. def search(self, query, mode):
  152. self.screens[search_index].search(query, mode)