search_screen.py 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129
  1. from .list_view import ListView
  2. import logging
  3. import pygame
  4. from .screen_objects import Progressbar, ScreenObjectsManager, \
  5. TouchAndTextItem, TextItem
  6. from .base_screen import BaseScreen
  7. logger = logging.getLogger(__name__)
  8. mode_track_name = 0
  9. mode_album_name = 1
  10. mode_artist_name = 2
  11. class SearchScreen(BaseScreen):
  12. def __init__(self, size, base_size, manager, fonts):
  13. BaseScreen.__init__(self, size, base_size, manager, fonts)
  14. self.list_view = ListView((0, self.base_size*2), (
  15. self.size[0], self.size[1] - 3*self.base_size),
  16. self.base_size,
  17. manager.fonts['base'])
  18. self.results_strings = []
  19. self.results = []
  20. self.screen_objects = ScreenObjectsManager()
  21. self.query = ""
  22. # Query text
  23. text = TextItem(self.fonts['base'],self.query, (0, 0), (self.size[0], self.base_size), center=True)
  24. self.screen_objects.set_object("query", text)
  25. # Mode buttons
  26. button_size = (self.size[0] / 3, self.base_size)
  27. self.mode_objects_keys = ["mode_track", "mode_album", "mode_artist"]
  28. # Track button
  29. button = TouchAndTextItem(self.fonts['base'], "Track",
  30. (0, self.base_size),
  31. button_size, center=True)
  32. self.screen_objects.set_touch_object(self.mode_objects_keys[0], button)
  33. # Album button
  34. button = TouchAndTextItem(self.fonts['base'], "Album",
  35. (button_size[0], self.base_size),
  36. button_size, center=True)
  37. self.screen_objects.set_touch_object(self.mode_objects_keys[1], button)
  38. # Artist button
  39. button = TouchAndTextItem(self.fonts['base'], "Artist",
  40. (button_size[0]*2, self.base_size),
  41. button_size, center=True)
  42. self.screen_objects.set_touch_object(self.mode_objects_keys[2], button)
  43. # Top Bar
  44. self.top_bar = pygame.Surface(
  45. (self.size[0], self.base_size * 2),
  46. pygame.SRCALPHA)
  47. self.top_bar.fill((0, 0, 0, 128))
  48. self.mode = -100
  49. self.set_mode(mode=mode_track_name)
  50. self.set_query("")
  51. def update(self, screen, update_all):
  52. screen.blit(self.top_bar, (0, 0))
  53. self.screen_objects.render(screen)
  54. self.list_view.render(screen)
  55. def set_mode(self, mode=mode_track_name):
  56. if mode is not self.mode:
  57. self.mode = mode
  58. for key in self.mode_objects_keys:
  59. self.screen_objects.get_touch_object(key).set_active(False)
  60. self.screen_objects.get_touch_object(self.mode_objects_keys[self.mode]).set_active(True)
  61. def set_query(self, query=""):
  62. self.query = query
  63. self.screen_objects.get_object("query").set_text(self.query, False)
  64. def search(self, query=None, mode=None):
  65. if query is not None:
  66. self.set_query(query)
  67. if mode is not None:
  68. self.set_mode(mode)
  69. if self.mode == mode_track_name:
  70. search_query = {'any': [self.query]}
  71. elif self.mode == mode_album_name:
  72. search_query = {'album': [self.query]}
  73. else:
  74. search_query = {'artist': [self.query]}
  75. if len(self.query)>0:
  76. current_results = self.manager.core.library.search(search_query).get()
  77. self.results = []
  78. self.results_strings = []
  79. for backend in current_results:
  80. if mode == mode_track_name:
  81. iterable = backend.tracks
  82. elif mode == mode_album_name:
  83. iterable = backend.albums
  84. else:
  85. iterable = backend.artists
  86. for result in iterable:
  87. self.results.append(result)
  88. self.results_strings.append(result.name)
  89. self.list_view.set_list(self.results_strings)
  90. def touch_event(self, touch_event):
  91. clicked = self.list_view.touch_event(touch_event)
  92. if clicked is not None:
  93. self.manager.core.tracklist.clear()
  94. self.manager.core.tracklist.add(
  95. uri=self.results[clicked].uri)
  96. self.manager.core.playback.play()
  97. else:
  98. clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.down_pos)
  99. if len(clicked) > 0:
  100. clicked = clicked[0]
  101. if clicked == self.mode_objects_keys[0]:
  102. self.search(mode=0)
  103. if clicked == self.mode_objects_keys[1]:
  104. self.search(mode=1)
  105. if clicked == self.mode_objects_keys[2]:
  106. self.search(mode=2)