screen_manager.py 12 KB

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  1. import logging
  2. import traceback
  3. import mopidy
  4. import mopidy.core
  5. import pygame
  6. from pkg_resources import Requirement, resource_filename
  7. from .library_screen import LibraryScreen
  8. from .main_screen import MainScreen
  9. from .menu_screen import MenuScreen
  10. from .playlist_screen import PlaylistScreen
  11. from .screen_objects import Progressbar, ScreenObjectsManager, TouchAndTextItem
  12. from .input_manager import InputManager
  13. from .tracklist import Tracklist
  14. logger = logging.getLogger(__name__)
  15. class ScreenManager():
  16. def __init__(self, size, core, backend, cache):
  17. self.size = size
  18. self.core = core
  19. self.backend = backend
  20. self.fonts = {}
  21. self.current_screen = 0
  22. self.base_size = self.size[1] / 8
  23. font = resource_filename(Requirement.parse("mopidy-touchscreen"),
  24. "mopidy_touchscreen/icomoon.ttf")
  25. self.fonts['base'] = pygame.font.SysFont("verdana", self.base_size)
  26. self.fonts['icon'] = pygame.font.Font(font, self.base_size)
  27. try:
  28. self.screens = [MainScreen(size, self, cache, core, self.fonts),
  29. Tracklist(size, self.base_size, self),
  30. LibraryScreen(size, self.base_size, self),
  31. PlaylistScreen(size, self.base_size, self),
  32. MenuScreen(size, self.base_size, self)]
  33. except:
  34. traceback.print_exc()
  35. self.track = None
  36. self.input_manager = InputManager(size)
  37. self.top_bar_objects = ScreenObjectsManager()
  38. self.down_bar_objects = ScreenObjectsManager()
  39. self.selected_zone = self.top_bar_objects
  40. self.dirty_area = []
  41. self.screen_changed = True
  42. # Top bar
  43. self.top_bar = pygame.Surface((self.size[0], self.base_size),
  44. pygame.SRCALPHA)
  45. self.top_bar.fill((0, 0, 0, 128))
  46. # Play/pause
  47. button = TouchAndTextItem(self.fonts['icon'], u"\ue615 ", (0, 0), None)
  48. self.top_bar_objects.set_touch_object("pause_play", button)
  49. x = button.get_right_pos()
  50. # Random
  51. button = TouchAndTextItem(self.fonts['icon'], u"\ue629 ", (x, 0), None)
  52. self.top_bar_objects.set_touch_object("random", button)
  53. x = button.get_right_pos()
  54. # Repeat
  55. button = TouchAndTextItem(self.fonts['icon'], u"\ue626", (x, 0), None)
  56. self.top_bar_objects.set_touch_object("repeat", button)
  57. x = button.get_right_pos()
  58. # Single
  59. button = TouchAndTextItem(self.fonts['base'], " 1 ", (x, 0), None)
  60. self.top_bar_objects.set_touch_object("single", button)
  61. x = button.get_right_pos()
  62. # Internet
  63. button = TouchAndTextItem(self.fonts['icon'], u"\ue602 ", (x, 0), None)
  64. self.top_bar_objects.set_touch_object("internet", button)
  65. x = button.get_right_pos()
  66. # Mute
  67. button = TouchAndTextItem(self.fonts['icon'], u"\ue61f ", (x, 0), None)
  68. self.top_bar_objects.set_touch_object("mute", button)
  69. x = button.get_right_pos()
  70. # Volume
  71. progress = Progressbar(self.fonts['base'], "100", (x, 0),
  72. (self.size[0] - x, self.base_size), 100, True)
  73. self.top_bar_objects.set_touch_object("volume", progress)
  74. progress.set_value(self.core.playback.volume.get())
  75. # Menu buttons
  76. button_size = (self.size[0] / 5, self.base_size)
  77. # Main button
  78. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  79. (0, self.base_size * 7), button_size)
  80. self.down_bar_objects.set_touch_object("menu_0", button)
  81. x = button.get_right_pos()
  82. # Tracklist button
  83. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  84. (x, self.base_size * 7), button_size)
  85. self.down_bar_objects.set_touch_object("menu_1", button)
  86. x = button.get_right_pos()
  87. # Library button
  88. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  89. (x, self.base_size * 7), button_size)
  90. self.down_bar_objects.set_touch_object("menu_2", button)
  91. x = button.get_right_pos()
  92. # Playlist button
  93. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  94. (x, self.base_size * 7), button_size)
  95. self.down_bar_objects.set_touch_object("menu_3", button)
  96. x = button.get_right_pos()
  97. # Menu button
  98. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  99. (x, self.base_size * 7), None)
  100. self.down_bar_objects.set_touch_object("menu_4", button)
  101. # Down bar
  102. self.down_bar = pygame.Surface(
  103. (self.size[0], self.size[1] - self.base_size * 7), pygame.SRCALPHA)
  104. self.down_bar.fill((0, 0, 0, 128))
  105. self.options_changed()
  106. self.mute_changed(self.core.playback.mute.get())
  107. self.playback_state_changed(self.core.playback.state.get(),
  108. self.core.playback.state.get())
  109. self.screens[4].check_connection()
  110. self.change_screen(self.current_screen)
  111. self.top_bar_objects.set_selected("pause_play")
  112. def update(self):
  113. surface = pygame.Surface(self.size)
  114. surface.fill([200,200,200])
  115. self.screens[self.current_screen].update(surface, self.screen_changed)
  116. surface.blit(self.top_bar, (0, 0))
  117. surface.blit(self.down_bar, (0, self.base_size * 7))
  118. self.top_bar_objects.render(surface)
  119. self.down_bar_objects.render(surface)
  120. self.screen_changed = False
  121. return surface
  122. def track_started(self, track):
  123. self.track = track
  124. self.screens[0].track_started(track.track)
  125. self.screens[1].track_started(track)
  126. def get_dirty_area(self):
  127. self.dirty_area = self.dirty_area + self.top_bar_objects.get_dirty_area()
  128. self.dirty_area = self.dirty_area + self.down_bar_objects.get_dirty_area()
  129. self.dirty_area = self.dirty_area + self.screens[self.current_screen].get_dirty_area()
  130. dirty_area = self.dirty_area
  131. self.dirty_area = []
  132. return dirty_area
  133. def track_playback_ended(self, tl_track, time_position):
  134. self.screens[0].track_playback_ended(tl_track, time_position)
  135. def event(self, event):
  136. event = self.input_manager.event(event)
  137. if event is not None:
  138. if event.type == InputManager.click:
  139. objects = self.top_bar_objects.get_touch_objects_in_pos(
  140. event.current_pos)
  141. objects.extend(self.down_bar_objects.get_touch_objects_in_pos(
  142. event.current_pos))
  143. self.click_on_objects(objects, event)
  144. elif event.type == InputManager.key and event.direction == InputManager.enter:
  145. objects = [self.selected_zone.selected_key]
  146. self.click_on_objects(objects, event)
  147. elif event.type == InputManager.key:
  148. if event.direction == InputManager.enter:
  149. logger.error(self.selected_zone.selected_key)
  150. self.click_on_objects([self.selected_zone.selected_key], event)
  151. else:
  152. self.change_selection(event, None)
  153. self.screens[self.current_screen].touch_event(event)
  154. def volume_changed(self, volume):
  155. if not self.core.playback.mute.get():
  156. if volume > 80:
  157. self.top_bar_objects.get_touch_object("mute").set_text(
  158. u"\ue61f", False)
  159. elif volume > 50:
  160. self.top_bar_objects.get_touch_object("mute").set_text(
  161. u"\ue620", False)
  162. elif volume > 20:
  163. self.top_bar_objects.get_touch_object("mute").set_text(
  164. u"\ue621", False)
  165. else:
  166. self.top_bar_objects.get_touch_object("mute").set_text(
  167. u"\ue622", False)
  168. self.top_bar_objects.get_touch_object("volume").set_value(
  169. volume)
  170. def click_on_objects(self, objects, event):
  171. if objects is not None:
  172. for key in objects:
  173. if key == "volume":
  174. self.change_volume(event)
  175. elif key == "pause_play":
  176. if self.core.playback.state.get() == \
  177. mopidy.core.PlaybackState.PLAYING:
  178. self.core.playback.pause()
  179. else:
  180. self.core.playback.play()
  181. elif key == "mute":
  182. mute = not self.core.playback.mute.get()
  183. self.core.playback.set_mute(mute)
  184. self.mute_changed(mute)
  185. elif key == "random":
  186. random = not self.core.tracklist.random.get()
  187. self.core.tracklist.set_random(random)
  188. self.options_changed()
  189. elif key == "repeat":
  190. self.core.tracklist.set_repeat(
  191. not self.core.tracklist.repeat.get())
  192. elif key == "single":
  193. self.core.tracklist.set_single(
  194. not self.core.tracklist.single.get())
  195. elif key == "internet":
  196. self.screens[4].check_connection()
  197. elif key[:-1] == "menu_":
  198. self.change_screen(int(key[-1:]))
  199. def change_volume(self,event):
  200. manager = self.top_bar_objects
  201. volume = manager.get_touch_object("volume")
  202. pos = event.current_pos
  203. value = volume.get_pos_value(pos)
  204. self.backend.tell(
  205. {'action': 'volume', 'value': value})
  206. self.volume_changed(value)
  207. def playback_state_changed(self, old_state, new_state):
  208. if new_state == mopidy.core.PlaybackState.PLAYING:
  209. self.top_bar_objects.get_touch_object(
  210. "pause_play").set_text(u"\ue616", False)
  211. else:
  212. self.top_bar_objects.get_touch_object(
  213. "pause_play").set_text(u"\ue615", False)
  214. def mute_changed(self, mute):
  215. self.top_bar_objects.get_touch_object("mute").set_active(
  216. not mute)
  217. if mute:
  218. self.top_bar_objects.get_touch_object("mute").set_text(
  219. u"\ue623", False)
  220. else:
  221. self.volume_changed(self.core.playback.volume.get())
  222. def tracklist_changed(self):
  223. self.screens[1].tracklist_changed()
  224. def options_changed(self):
  225. self.top_bar_objects.get_touch_object("random").set_active(
  226. self.core.tracklist.random.get())
  227. self.top_bar_objects.get_touch_object("repeat").set_active(
  228. self.core.tracklist.repeat.get())
  229. self.top_bar_objects.get_touch_object("single").set_active(
  230. self.core.tracklist.single.get())
  231. def change_screen(self, new_screen):
  232. self.screen_changed = True
  233. self.down_bar_objects.get_touch_object(
  234. "menu_" + str(self.current_screen)).set_active(False)
  235. self.current_screen = new_screen
  236. self.down_bar_objects.get_touch_object(
  237. "menu_" + str(new_screen)).set_active(True)
  238. self.dirty_area.append(pygame.Rect(0,0,self.size[0],self.size[1]))
  239. def playlists_loaded(self):
  240. self.screens[3].playlists_loaded()
  241. def set_connection(self, connection, loading):
  242. internet = self.top_bar_objects.get_touch_object("internet")
  243. if loading:
  244. internet.set_text(u"\ue627", None)
  245. internet.set_active(False)
  246. else:
  247. internet.set_text(u"\ue602", None)
  248. internet.set_active(connection)
  249. def change_selection(self, event, pos):
  250. if self.selected_zone == self.top_bar_objects:
  251. if not self.top_bar_objects.change_selected(event.direction, pos) and event.direction == InputManager.down:
  252. pos = self.top_bar_objects.selected.pos
  253. self.selected_zone = self.down_bar_objects
  254. self.top_bar_objects.set_selected(None)
  255. self.change_selection(event, pos)
  256. elif self.selected_zone == self.down_bar_objects:
  257. if not self.down_bar_objects.change_selected(event.direction, pos) and event.direction == InputManager.up:
  258. pos = self.down_bar_objects.selected.pos
  259. self.selected_zone = self.top_bar_objects
  260. self.down_bar_objects.set_selected(None)
  261. self.change_selection(event, pos)