touch_screen.py~ 952 B

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  1. import pykka
  2. import logging
  3. from threading import Thread
  4. import pygame
  5. from .screen_manager import ScreenManager
  6. from mopidy import core
  7. logger = logging.getLogger(__name__)
  8. class TouchScreen(pykka.ThreadingActor, core.CoreListener):
  9. def __init__(self, config, core):
  10. super(TouchScreen, self).__init__()
  11. self.core = core
  12. self.screen_size=(320, 240)
  13. def start_thread(self):
  14. self.screen_manager = ScreenManager(self.screen_size)
  15. pygame.init()
  16. clock = pygame.time.Clock()
  17. screen = pygame.display.set_mode(self.screen_size)
  18. while self.running:
  19. clock.tick(60)
  20. screen.blit(self.screen_manager.update(self.core),(0,0))
  21. pygame.display.flip()
  22. pygame.quit()
  23. def on_start(self):
  24. self.running=True
  25. self.thread = Thread(target=self.start_thread)
  26. self.thread.start()
  27. pass
  28. def on_stop(self):
  29. self.running = False
  30. def track_playback_started(self, tl_track):
  31. self.screen_manager.track_started(tl_track)