screen_manager.py 13 KB

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  1. import logging
  2. import traceback
  3. import mopidy
  4. import mopidy.core
  5. import pygame
  6. from pkg_resources import Requirement, resource_filename
  7. from .library_screen import LibraryScreen
  8. from .main_screen import MainScreen
  9. from .menu_screen import MenuScreen
  10. from .playlist_screen import PlaylistScreen
  11. from .screen_objects import Progressbar, ScreenObjectsManager, \
  12. TouchAndTextItem
  13. from .input_manager import InputManager
  14. from .tracklist import Tracklist
  15. logger = logging.getLogger(__name__)
  16. class ScreenManager():
  17. def __init__(self, size, core, cache):
  18. self.size = size
  19. self.core = core
  20. self.fonts = {}
  21. self.current_screen = 0
  22. self.base_size = self.size[1] / 8
  23. font = resource_filename(
  24. Requirement.parse("mopidy-touchscreen"),
  25. "mopidy_touchscreen/icomoon.ttf")
  26. self.fonts['base'] = pygame.font.SysFont("verdana",
  27. self.base_size)
  28. self.fonts['icon'] = pygame.font.Font(font, self.base_size)
  29. try:
  30. self.screens = [
  31. MainScreen(size, self, cache, core, self.fonts),
  32. Tracklist(size, self.base_size, self),
  33. LibraryScreen(size, self.base_size, self),
  34. PlaylistScreen(size, self.base_size, self),
  35. MenuScreen(size, self.base_size, self)]
  36. except:
  37. traceback.print_exc()
  38. self.track = None
  39. self.input_manager = InputManager(size)
  40. self.top_bar_objects = ScreenObjectsManager()
  41. self.down_bar_objects = ScreenObjectsManager()
  42. self.selected_zone = self.top_bar_objects
  43. self.dirty_area = []
  44. self.screen_changed = True
  45. # Top bar
  46. self.top_bar = pygame.Surface((self.size[0], self.base_size),
  47. pygame.SRCALPHA)
  48. self.top_bar.fill((0, 0, 0, 128))
  49. # Play/pause
  50. button = TouchAndTextItem(self.fonts['icon'], u"\ue615 ",
  51. (0, 0), None)
  52. self.top_bar_objects.set_touch_object("pause_play", button)
  53. x = button.get_right_pos()
  54. # Random
  55. button = TouchAndTextItem(self.fonts['icon'], u"\ue629 ",
  56. (x, 0), None)
  57. self.top_bar_objects.set_touch_object("random", button)
  58. x = button.get_right_pos()
  59. # Repeat
  60. button = TouchAndTextItem(self.fonts['icon'], u"\ue626",
  61. (x, 0), None)
  62. self.top_bar_objects.set_touch_object("repeat", button)
  63. x = button.get_right_pos()
  64. # Single
  65. button = TouchAndTextItem(self.fonts['base'], " 1 ", (x, 0),
  66. None)
  67. self.top_bar_objects.set_touch_object("single", button)
  68. x = button.get_right_pos()
  69. # Internet
  70. button = TouchAndTextItem(self.fonts['icon'], u"\ue602 ",
  71. (x, 0), None)
  72. self.top_bar_objects.set_touch_object("internet", button)
  73. x = button.get_right_pos()
  74. # Mute
  75. button = TouchAndTextItem(self.fonts['icon'], u"\ue61f ",
  76. (x, 0), None)
  77. self.top_bar_objects.set_touch_object("mute", button)
  78. x = button.get_right_pos()
  79. # Volume
  80. progress = Progressbar(self.fonts['base'], "100", (x, 0),
  81. (self.size[0] - x, self.base_size),
  82. 100, True)
  83. self.top_bar_objects.set_touch_object("volume", progress)
  84. progress.set_value(self.core.playback.volume.get())
  85. # Menu buttons
  86. button_size = (self.size[0] / 5, self.base_size)
  87. # Main button
  88. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  89. (0, self.base_size * 7),
  90. button_size)
  91. self.down_bar_objects.set_touch_object("menu_0", button)
  92. x = button.get_right_pos()
  93. # Tracklist button
  94. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  95. (x, self.base_size * 7),
  96. button_size)
  97. self.down_bar_objects.set_touch_object("menu_1", button)
  98. x = button.get_right_pos()
  99. # Library button
  100. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  101. (x, self.base_size * 7),
  102. button_size)
  103. self.down_bar_objects.set_touch_object("menu_2", button)
  104. x = button.get_right_pos()
  105. # Playlist button
  106. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  107. (x, self.base_size * 7),
  108. button_size)
  109. self.down_bar_objects.set_touch_object("menu_3", button)
  110. x = button.get_right_pos()
  111. # Menu button
  112. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  113. (x, self.base_size * 7), None)
  114. self.down_bar_objects.set_touch_object("menu_4", button)
  115. # Down bar
  116. self.down_bar = pygame.Surface(
  117. (self.size[0], self.size[1] - self.base_size * 7),
  118. pygame.SRCALPHA)
  119. self.down_bar.fill((0, 0, 0, 128))
  120. self.options_changed()
  121. self.mute_changed(self.core.playback.mute.get())
  122. self.playback_state_changed(self.core.playback.state.get(),
  123. self.core.playback.state.get())
  124. self.screens[4].check_connection()
  125. self.change_screen(self.current_screen)
  126. self.top_bar_objects.set_selected("pause_play")
  127. def update(self):
  128. surface = pygame.Surface(self.size)
  129. surface.fill([200, 200, 200])
  130. self.screens[self.current_screen].update(surface,
  131. self.screen_changed)
  132. surface.blit(self.top_bar, (0, 0))
  133. surface.blit(self.down_bar, (0, self.base_size * 7))
  134. self.top_bar_objects.render(surface)
  135. self.down_bar_objects.render(surface)
  136. self.screen_changed = False
  137. return surface
  138. def track_started(self, track):
  139. self.track = track
  140. self.screens[0].track_started(track.track)
  141. self.screens[1].track_started(track)
  142. def get_dirty_area(self):
  143. self.dirty_area = self.dirty_area + self.top_bar_objects.get_dirty_area()
  144. self.dirty_area = self.dirty_area + self.down_bar_objects.get_dirty_area()
  145. self.dirty_area = self.dirty_area + self.screens[
  146. self.current_screen].get_dirty_area()
  147. dirty_area = self.dirty_area
  148. self.dirty_area = []
  149. return dirty_area
  150. def track_playback_ended(self, tl_track, time_position):
  151. self.screens[0].track_playback_ended(tl_track, time_position)
  152. def event(self, event):
  153. event = self.input_manager.event(event)
  154. if event is not None:
  155. if event.type == InputManager.click:
  156. objects = self.top_bar_objects.get_touch_objects_in_pos(
  157. event.current_pos)
  158. objects.extend(
  159. self.down_bar_objects.get_touch_objects_in_pos(
  160. event.current_pos))
  161. self.click_on_objects(objects, event)
  162. elif event.type == InputManager.key and event.direction == InputManager.enter:
  163. objects = [self.selected_zone.selected_key]
  164. self.click_on_objects(objects, event)
  165. elif event.type == InputManager.key:
  166. if event.direction == InputManager.enter:
  167. logger.error(self.selected_zone.selected_key)
  168. self.click_on_objects(
  169. [self.selected_zone.selected_key], event)
  170. else:
  171. self.change_selection(event, None)
  172. self.screens[self.current_screen].touch_event(event)
  173. def volume_changed(self, volume):
  174. if not self.core.playback.mute.get():
  175. if volume > 80:
  176. self.top_bar_objects.get_touch_object(
  177. "mute").set_text(
  178. u"\ue61f", False)
  179. elif volume > 50:
  180. self.top_bar_objects.get_touch_object(
  181. "mute").set_text(
  182. u"\ue620", False)
  183. elif volume > 20:
  184. self.top_bar_objects.get_touch_object(
  185. "mute").set_text(
  186. u"\ue621", False)
  187. else:
  188. self.top_bar_objects.get_touch_object(
  189. "mute").set_text(
  190. u"\ue622", False)
  191. self.top_bar_objects.get_touch_object("volume").set_value(
  192. volume)
  193. def click_on_objects(self, objects, event):
  194. if objects is not None:
  195. for key in objects:
  196. if key == "volume":
  197. self.change_volume(event)
  198. elif key == "pause_play":
  199. if self.core.playback.state.get() == \
  200. mopidy.core.PlaybackState.PLAYING:
  201. self.core.playback.pause()
  202. else:
  203. self.core.playback.play()
  204. elif key == "mute":
  205. mute = not self.core.playback.mute.get()
  206. self.core.playback.set_mute(mute)
  207. self.mute_changed(mute)
  208. elif key == "random":
  209. random = not self.core.tracklist.random.get()
  210. self.core.tracklist.set_random(random)
  211. self.options_changed()
  212. elif key == "repeat":
  213. self.core.tracklist.set_repeat(
  214. not self.core.tracklist.repeat.get())
  215. elif key == "single":
  216. self.core.tracklist.set_single(
  217. not self.core.tracklist.single.get())
  218. elif key == "internet":
  219. self.screens[4].check_connection()
  220. elif key[:-1] == "menu_":
  221. self.change_screen(int(key[-1:]))
  222. def change_volume(self, event):
  223. manager = self.top_bar_objects
  224. volume = manager.get_touch_object("volume")
  225. pos = event.current_pos
  226. value = volume.get_pos_value(pos)
  227. self.core.playback.volume = value
  228. self.volume_changed(value)
  229. def playback_state_changed(self, old_state, new_state):
  230. if new_state == mopidy.core.PlaybackState.PLAYING:
  231. self.top_bar_objects.get_touch_object(
  232. "pause_play").set_text(u"\ue616", False)
  233. else:
  234. self.top_bar_objects.get_touch_object(
  235. "pause_play").set_text(u"\ue615", False)
  236. def mute_changed(self, mute):
  237. self.top_bar_objects.get_touch_object("mute").set_active(
  238. not mute)
  239. if mute:
  240. self.top_bar_objects.get_touch_object("mute").set_text(
  241. u"\ue623", False)
  242. else:
  243. self.volume_changed(self.core.playback.volume.get())
  244. def tracklist_changed(self):
  245. self.screens[1].tracklist_changed()
  246. def options_changed(self):
  247. self.top_bar_objects.get_touch_object("random").set_active(
  248. self.core.tracklist.random.get())
  249. self.top_bar_objects.get_touch_object("repeat").set_active(
  250. self.core.tracklist.repeat.get())
  251. self.top_bar_objects.get_touch_object("single").set_active(
  252. self.core.tracklist.single.get())
  253. def change_screen(self, new_screen):
  254. self.screen_changed = True
  255. self.down_bar_objects.get_touch_object(
  256. "menu_" + str(self.current_screen)).set_active(False)
  257. self.current_screen = new_screen
  258. self.down_bar_objects.get_touch_object(
  259. "menu_" + str(new_screen)).set_active(True)
  260. self.dirty_area.append(
  261. pygame.Rect(0, 0, self.size[0], self.size[1]))
  262. def playlists_loaded(self):
  263. self.screens[3].playlists_loaded()
  264. def set_connection(self, connection, loading):
  265. internet = self.top_bar_objects.get_touch_object("internet")
  266. if loading:
  267. internet.set_text(u"\ue627", None)
  268. internet.set_active(False)
  269. else:
  270. internet.set_text(u"\ue602", None)
  271. internet.set_active(connection)
  272. def change_selection(self, event, pos):
  273. if self.selected_zone == self.top_bar_objects:
  274. if not self.top_bar_objects.change_selected(
  275. event.direction,
  276. pos) and event.direction == InputManager.down:
  277. pos = self.top_bar_objects.selected.pos
  278. self.selected_zone = self.down_bar_objects
  279. self.top_bar_objects.set_selected(None)
  280. self.change_selection(event, pos)
  281. elif self.selected_zone == self.down_bar_objects:
  282. if not self.down_bar_objects.change_selected(
  283. event.direction,
  284. pos) and event.direction == InputManager.up:
  285. pos = self.down_bar_objects.selected.pos
  286. self.selected_zone = self.top_bar_objects
  287. self.down_bar_objects.set_selected(None)
  288. self.change_selection(event, pos)