screen_manager.py 6.9 KB

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  1. import logging
  2. import traceback
  3. import pygame
  4. from pkg_resources import Requirement, resource_filename
  5. from .search_screen import SearchScreen
  6. from .library_screen import LibraryScreen
  7. from .main_screen import MainScreen
  8. from .menu_screen import MenuScreen
  9. from .playlist_screen import PlaylistScreen
  10. from .screen_objects import ScreenObjectsManager, \
  11. TouchAndTextItem
  12. from .input_manager import InputManager
  13. from .tracklist import Tracklist
  14. from .dynamic_background import DynamicBackground
  15. logger = logging.getLogger(__name__)
  16. search_index = 0
  17. main_screen_index = 1
  18. tracklist_index = 2
  19. library_index = 3
  20. playlist_index = 4
  21. menu_index = 5
  22. class ScreenManager():
  23. def __init__(self, size, core, cache):
  24. self.size = size
  25. self.core = core
  26. self.fonts = {}
  27. self.background = DynamicBackground()
  28. self.current_screen = 0
  29. self.base_size = self.size[1] / 8
  30. font = resource_filename(
  31. Requirement.parse("mopidy-touchscreen"),
  32. "mopidy_touchscreen/icomoon.ttf")
  33. self.fonts['base'] = pygame.font.SysFont("verdana",
  34. self.base_size)
  35. self.fonts['icon'] = pygame.font.Font(font, self.base_size)
  36. try:
  37. self.screens = [
  38. SearchScreen(size, self.base_size, self, self.fonts),
  39. MainScreen(size, self.base_size, self, self.fonts, cache, core, self.background),
  40. Tracklist(size, self.base_size, self, self.fonts),
  41. LibraryScreen(size, self.base_size, self, self.fonts),
  42. PlaylistScreen(size, self.base_size, self, self.fonts),
  43. MenuScreen(size, self.base_size, self, self.fonts)]
  44. except:
  45. traceback.print_exc()
  46. self.track = None
  47. self.input_manager = InputManager(size)
  48. self.down_bar_objects = ScreenObjectsManager()
  49. self.screen_changed = True
  50. # Menu buttons
  51. button_size = (self.size[0] / 6, self.base_size)
  52. # Search button
  53. button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
  54. (0, self.base_size * 7),
  55. button_size, center=True)
  56. self.down_bar_objects.set_touch_object("menu_0", button)
  57. x = button.get_right_pos()
  58. # Main button
  59. button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
  60. (x, self.base_size * 7),
  61. button_size, center=True)
  62. self.down_bar_objects.set_touch_object("menu_1", button)
  63. x = button.get_right_pos()
  64. # Tracklist button
  65. button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
  66. (x, self.base_size * 7),
  67. button_size, center=True)
  68. self.down_bar_objects.set_touch_object("menu_2", button)
  69. x = button.get_right_pos()
  70. # Library button
  71. button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
  72. (x, self.base_size * 7),
  73. button_size, center=True)
  74. self.down_bar_objects.set_touch_object("menu_3", button)
  75. x = button.get_right_pos()
  76. # Playlist button
  77. button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
  78. (x, self.base_size * 7),
  79. button_size, center=True)
  80. self.down_bar_objects.set_touch_object("menu_4", button)
  81. x = button.get_right_pos()
  82. # Menu button
  83. button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
  84. (x, self.base_size * 7), button_size, center=True)
  85. self.down_bar_objects.set_touch_object("menu_5", button)
  86. # Down bar
  87. self.down_bar = pygame.Surface(
  88. (self.size[0], self.size[1] - self.base_size * 7),
  89. pygame.SRCALPHA)
  90. self.down_bar.fill((0, 0, 0, 128))
  91. self.options_changed()
  92. self.mute_changed(self.core.playback.mute.get())
  93. self.playback_state_changed(self.core.playback.state.get(),
  94. self.core.playback.state.get())
  95. self.screens[menu_index].check_connection()
  96. self.change_screen(library_index)
  97. def update(self):
  98. surface = pygame.Surface(self.size)
  99. self.background.draw_background(surface)
  100. self.screens[self.current_screen].update(surface,
  101. self.screen_changed)
  102. surface.blit(self.down_bar, (0, self.base_size * 7))
  103. self.down_bar_objects.render(surface)
  104. self.screen_changed = False
  105. return surface
  106. def track_started(self, track):
  107. self.track = track
  108. self.screens[main_screen_index].track_started(track.track)
  109. self.screens[tracklist_index].track_started(track)
  110. def track_playback_ended(self, tl_track, time_position):
  111. self.screens[main_screen_index].track_playback_ended(tl_track, time_position)
  112. def event(self, event):
  113. event = self.input_manager.event(event)
  114. if event is not None:
  115. if not self.manage_event(event):
  116. self.screens[self.current_screen].touch_event(event)
  117. def manage_event(self, event):
  118. if event.type == InputManager.click:
  119. objects = self.down_bar_objects.get_touch_objects_in_pos(event.current_pos)
  120. return self.click_on_objects(objects, event)
  121. else:
  122. return False
  123. def volume_changed(self, volume):
  124. self.screens[main_screen_index].volume_changed(volume)
  125. def playback_state_changed(self, old_state, new_state):
  126. self.screens[main_screen_index].playback_state_changed(old_state, new_state)
  127. def mute_changed(self, mute):
  128. self.screens[main_screen_index].mute_changed(mute)
  129. def tracklist_changed(self):
  130. self.screens[tracklist_index].tracklist_changed()
  131. def options_changed(self):
  132. self.screens[main_screen_index].options_changed()
  133. def change_screen(self, new_screen):
  134. self.screen_changed = True
  135. self.down_bar_objects.get_touch_object(
  136. "menu_" + str(self.current_screen)).set_active(False)
  137. self.current_screen = new_screen
  138. self.down_bar_objects.get_touch_object(
  139. "menu_" + str(new_screen)).set_active(True)
  140. def click_on_objects(self, objects, event):
  141. if objects is not None:
  142. for key in objects:
  143. if key[:-1] == "menu_":
  144. self.change_screen(int(key[-1:]))
  145. return True
  146. return False
  147. def playlists_loaded(self):
  148. self.screens[playlist_index].playlists_loaded()
  149. def set_connection(self, connection, loading):
  150. self.screens[main_screen_index].set_connection(connection, loading)
  151. def check_connection(self):
  152. self.screens[menu_index].check_connection()
  153. def search(self, query, mode):
  154. self.screens[search_index].search(query, mode)