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@@ -35,14 +35,15 @@ Game = {
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offset = 0;
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offset = 0;
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for (col = 0; col < aliens_row.length; col = col + 1) {
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for (col = 0; col < aliens_row.length; col = col + 1) {
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- alien_width_avg = alien_width_avg + aliens_row[col].animation.width;
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+ var current_width = typeof aliens_row[col] !== "undefined" ? aliens_row[col].animation.width : ALIENS_TYPE[2].width
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+ alien_width_avg = alien_width_avg + current_width;
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}
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}
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alien_width_avg = alien_width_avg / aliens_row.length;
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alien_width_avg = alien_width_avg / aliens_row.length;
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offset = (PLAYGROUND_WIDTH - (aliens_row.length * 1.5 - 0.5) * alien_width_avg) / 2;
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offset = (PLAYGROUND_WIDTH - (aliens_row.length * 1.5 - 0.5) * alien_width_avg) / 2;
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for (col = 0; col < aliens_row.length; col = col + 1) {
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for (col = 0; col < aliens_row.length; col = col + 1) {
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- Game.setAlien(col, row, col * wave.length + row, offset, aliens_row[col], Game.wave.move);
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+ Game.setAlien(col, row, offset, aliens_row[col], Game.wave.move);
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}
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}
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}
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}
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@@ -107,16 +108,17 @@ Game = {
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}
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}
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},
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},
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- setAlien : function(x, y, id, offset, type, move) {
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+ setAlien : function(x, y, offset, type, move) {
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"use strict";
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"use strict";
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- if( typeof type == "undefined" ) {
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+ if( typeof type === "undefined" ) {
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return;
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return;
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}
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}
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- var alien = new Alien("alien" + id, {
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- x : offset + x * type.animation.width * 1.5,
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- y : START_Y + (y * 1.25 * type.animation.height)
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- }, move.move, type);
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- var directions = move.init( alien.x, alien.y );
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+ var id = Game.aliens.length + 1,
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+ alien = new Alien("alien" + id, {
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+ x : offset + x * type.animation.width * 1.5,
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+ y : START_Y + (y * 1.25 * type.animation.height)
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+ }, move.move, type),
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+ directions = move.init( alien.x, alien.y );
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alien.directionX = directions.directionX;
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alien.directionX = directions.directionX;
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alien.directionY = directions.directionY;
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alien.directionY = directions.directionY;
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$("#actors").addSprite("alien" + id, $.extend({posx : alien.x, posy : alien.y}, alien.animation));
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$("#actors").addSprite("alien" + id, $.extend({posx : alien.x, posy : alien.y}, alien.animation));
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