Ver Fonte

Code cleanup

9and3r há 11 anos atrás
pai
commit
72238ab099

+ 1 - 1
.gitignore

@@ -7,4 +7,4 @@
 MANIFEST
 build/
 dist/
-mopidy_touchscreen/.idea/
+.idea/

+ 1 - 1
mopidy_touchscreen/__init__.py

@@ -36,5 +36,5 @@ class Extension(ext.Extension):
     def setup(self, registry):
         registry.add('frontend', TouchScreen)
 
-        #Backend used for controling volume
+        # Backend used for controling volume
         registry.add('backend', TouchScreenBackend)

+ 2 - 2
mopidy_touchscreen/dynamic_background.py

@@ -24,8 +24,8 @@ class DynamicBackground():
 
 
 # Returns an array with 3 integers in range of 0-255
-#The sum of the three integers will be lower than 255*2 (510) to avoid very bright colors
-#White text should be seen ok with this background color
+# The sum of the three integers will be lower than 255*2 (510) to avoid very bright colors
+# White text should be seen ok with this background color
 
 
 def get_valid_color():

+ 96 - 48
mopidy_touchscreen/fonts/icomoon/demo.html

@@ -23,7 +23,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e600" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe600;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe600;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -32,11 +33,13 @@
 </div>
 <div class="glyph fs1">
     <div class="clearfix bshadow0 pbs">
-        <span class="icon-headphones"></span><span class="mls"> icon-headphones</span>
+        <span class="icon-headphones"></span><span
+            class="mls"> icon-headphones</span>
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e601" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe601;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe601;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -45,11 +48,13 @@
 </div>
 <div class="glyph fs1">
     <div class="clearfix bshadow0 pbs">
-        <span class="icon-connection"></span><span class="mls"> icon-connection</span>
+        <span class="icon-connection"></span><span
+            class="mls"> icon-connection</span>
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e602" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe602;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe602;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -62,7 +67,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e603" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe603;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe603;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -75,7 +81,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e604" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe604;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe604;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -88,7 +95,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e605" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe605;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe605;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -101,7 +109,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e606" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe606;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe606;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -114,7 +123,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e607" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe607;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe607;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -127,7 +137,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e608" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe608;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe608;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -140,7 +151,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e609" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe609;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe609;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -153,7 +165,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e60a" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe60a;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe60a;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -166,7 +179,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e60b" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe60b;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe60b;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -179,7 +193,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e60c" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe60c;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe60c;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -192,7 +207,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e60d" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe60d;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe60d;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -205,7 +221,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e60e" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe60e;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe60e;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -218,7 +235,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e60f" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe60f;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe60f;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -231,7 +249,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e610" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe610;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe610;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -244,7 +263,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e611" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe611;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe611;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -253,11 +273,13 @@
 </div>
 <div class="glyph fs1">
     <div class="clearfix bshadow0 pbs">
-        <span class="icon-checkmark"></span><span class="mls"> icon-checkmark</span>
+        <span class="icon-checkmark"></span><span
+            class="mls"> icon-checkmark</span>
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e612" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe612;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe612;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -270,7 +292,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e613" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe613;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe613;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -283,7 +306,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e614" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe614;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe614;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -296,7 +320,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e615" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe615;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe615;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -309,7 +334,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e616" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe616;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe616;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -322,7 +348,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e617" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe617;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe617;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -331,11 +358,13 @@
 </div>
 <div class="glyph fs1">
     <div class="clearfix bshadow0 pbs">
-        <span class="icon-backward"></span><span class="mls"> icon-backward</span>
+        <span class="icon-backward"></span><span
+            class="mls"> icon-backward</span>
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e618" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe618;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe618;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -348,7 +377,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e619" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe619;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe619;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -361,7 +391,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e61a" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe61a;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe61a;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -374,7 +405,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e61b" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe61b;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe61b;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -383,11 +415,13 @@
 </div>
 <div class="glyph fs1">
     <div class="clearfix bshadow0 pbs">
-        <span class="icon-previous"></span><span class="mls"> icon-previous</span>
+        <span class="icon-previous"></span><span
+            class="mls"> icon-previous</span>
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e61c" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe61c;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe61c;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -400,7 +434,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e61d" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe61d;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe61d;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -413,7 +448,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e61e" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe61e;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe61e;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -426,7 +462,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e61f" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe61f;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe61f;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -439,7 +476,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e620" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe620;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe620;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -448,11 +486,13 @@
 </div>
 <div class="glyph fs1">
     <div class="clearfix bshadow0 pbs">
-        <span class="icon-volume-low"></span><span class="mls"> icon-volume-low</span>
+        <span class="icon-volume-low"></span><span
+            class="mls"> icon-volume-low</span>
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e621" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe621;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe621;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -465,7 +505,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e622" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe622;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe622;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -478,7 +519,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e623" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe623;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe623;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -491,7 +533,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e624" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe624;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe624;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -504,7 +547,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e625" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe625;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe625;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -517,7 +561,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e626" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe626;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe626;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -530,7 +575,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e627" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe627;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe627;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -543,7 +589,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e628" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe628;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe628;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>
@@ -556,7 +603,8 @@
     </div>
     <fieldset class="fs0 size1of1 clearfix hidden-false">
         <input type="text" readonly value="e629" class="unit size1of2"/>
-        <input type="text" maxlength="1" readonly value="&#xe629;" class="unitRight size1of2 talign-right"/>
+        <input type="text" maxlength="1" readonly value="&#xe629;"
+               class="unitRight size1of2 talign-right"/>
     </fieldset>
     <div class="fs0 bshadow0 clearfix hidden-true">
         <span class="unit pvs fgc1">liga: </span>

+ 7 - 4
mopidy_touchscreen/library_screen.py

@@ -14,7 +14,8 @@ class LibraryScreen():
         self.size = size
         self.base_size = base_size
         self.manager = manager
-        self.list_view = ListView((0, self.base_size), (self.size[0], self.size[1] - 2 * self.base_size),
+        self.list_view = ListView((0, self.base_size), (
+        self.size[0], self.size[1] - 2 * self.base_size),
                                   self.base_size, manager.fonts['base'])
         self.directory_list = []
         self.current_directory = None
@@ -61,10 +62,12 @@ class LibraryScreen():
                     if clicked == 0:
                         self.go_up_directory()
                     else:
-                        if self.library[clicked - 1].type == mopidy.models.Ref.TRACK:
+                        if self.library[
+                                    clicked - 1].type == mopidy.models.Ref.TRACK:
                             self.play_uri(self.library[clicked - 1].uri, True)
                         else:
-                            self.go_inside_directory(self.library[clicked - 1].uri)
+                            self.go_inside_directory(
+                                self.library[clicked - 1].uri)
                 else:
                     if self.library[clicked].type == mopidy.models.Track:
                         self.play_uri(self.library[clicked].uri, True)
@@ -77,6 +80,6 @@ class LibraryScreen():
             self.manager.core.tracklist.add(uri=uri)
             self.manager.core.playback.play()
         else:
-            #TODO: add folder to tracks to play
+            # TODO: add folder to tracks to play
             pass
 

+ 19 - 11
mopidy_touchscreen/list_view.py

@@ -19,20 +19,21 @@ class ListView():
         self.set_list([])
         self.selected = []
 
-    #Sets the list for the lisview. It should be an iterable of strings
+    # Sets the list for the lisview. It should be an iterable of strings
     def set_list(self, item_list):
         self.list = item_list
         self.list_size = len(item_list)
         if self.max_rows < self.list_size:
             self.scrollbar = True
-            scroll_bar = ScrollBar((self.pos[0] + self.size[0] - self.base_size, self.pos[1]),
-                                   (self.base_size, self.size[1]), self.list_size, self.max_rows)
+            scroll_bar = ScrollBar(
+                (self.pos[0] + self.size[0] - self.base_size, self.pos[1]),
+                (self.base_size, self.size[1]), self.list_size, self.max_rows)
             self.screen_objects.set_touch_object("scrollbar", scroll_bar)
         else:
             self.scrollbar = False
         self.load_new_item_position(0)
 
-    #Will load items currently displaying in item_pos
+    # Will load items currently displaying in item_pos
     def load_new_item_position(self, item_pos):
         self.current_item = item_pos
         if self.scrollbar:
@@ -46,7 +47,8 @@ class ListView():
         else:
             width = self.size[0]
         while i < self.list_size and z < self.max_rows:
-            item = TouchAndTextItem(self.font, self.list[i], (self.pos[0], self.pos[1] + self.base_size * z),
+            item = TouchAndTextItem(self.font, self.list[i], (
+            self.pos[0], self.pos[1] + self.base_size * z),
                                     (width, -1))
             self.screen_objects.set_touch_object(str(i), item)
             i += 1
@@ -57,11 +59,13 @@ class ListView():
 
     def touch_event(self, touch_event):
         if touch_event.type == TouchManager.click or touch_event.type == TouchManager.long_click:
-            objects = self.screen_objects.get_touch_objects_in_pos(touch_event.current_pos)
+            objects = self.screen_objects.get_touch_objects_in_pos(
+                touch_event.current_pos)
             if objects is not None:
                 for key in objects:
                     if key == "scrollbar":
-                        direction = self.screen_objects.get_touch_object(key).touch(touch_event.current_pos)
+                        direction = self.screen_objects.get_touch_object(
+                            key).touch(touch_event.current_pos)
                         if direction != 0:
                             self.move_to(direction)
                     else:
@@ -82,25 +86,29 @@ class ListView():
                 if self.current_item + self.max_rows > self.list_size:
                     self.current_item = self.list_size - self.max_rows
                 self.load_new_item_position(self.current_item)
-                self.screen_objects.get_touch_object("scrollbar").set_item(self.current_item)
+                self.screen_objects.get_touch_object("scrollbar").set_item(
+                    self.current_item)
             elif direction == -1:
                 self.current_item -= self.max_rows
                 if self.current_item < 0:
                     self.current_item = 0
                 self.load_new_item_position(self.current_item)
-                self.screen_objects.get_touch_object("scrollbar").set_item(self.current_item)
+                self.screen_objects.get_touch_object("scrollbar").set_item(
+                    self.current_item)
             self.set_selected(self.selected)
 
     #Set selected items
     def set_selected(self, selected):
         for number in self.selected:
             try:
-                self.screen_objects.get_touch_object(str(number)).set_active(False)
+                self.screen_objects.get_touch_object(str(number)).set_active(
+                    False)
             except KeyError:
                 pass
         for number in selected:
             try:
-                self.screen_objects.get_touch_object(str(number)).set_active(True)
+                self.screen_objects.get_touch_object(str(number)).set_active(
+                    True)
             except KeyError:
                 pass
         self.selected = selected

+ 55 - 27
mopidy_touchscreen/main_screen.py

@@ -34,12 +34,15 @@ class MainScreen():
     def update(self, screen):
         if self.track is not None:
             if self.image is not None:
-                screen.blit(self.image, (self.base_size / 2, self.base_size + self.base_size / 2))
+                screen.blit(self.image, (
+                self.base_size / 2, self.base_size + self.base_size / 2))
             self.touch_text_manager.get_touch_object("time_progress").set_value(
                 self.core.playback.time_position.get() / 1000)
-            self.touch_text_manager.get_touch_object("time_progress").set_text(time.strftime('%M:%S', time.gmtime(
-                self.core.playback.time_position.get() / 1000)) + "/" + time.strftime('%M:%S', time.gmtime(
-                self.track.length / 1000)))
+            self.touch_text_manager.get_touch_object("time_progress").set_text(
+                time.strftime('%M:%S', time.gmtime(
+                    self.core.playback.time_position.get() / 1000)) + "/" + time.strftime(
+                    '%M:%S', time.gmtime(
+                        self.track.length / 1000)))
         self.touch_text_manager.render(screen)
         return screen
 
@@ -54,32 +57,42 @@ class MainScreen():
             self.artists.append(artist)
 
         # Track name
-        label = TextItem(self.fonts['base'], MainScreen.get_track_name(track), (x, self.base_size * 2),
+        label = TextItem(self.fonts['base'], MainScreen.get_track_name(track),
+                         (x, self.base_size * 2),
                          (width, self.size[1]))
         self.touch_text_manager.set_object("track_name", label)
 
-        #Album name
-        label = TextItem(self.fonts['base'], MainScreen.get_track_album_name(track), (x, self.base_size * 3),
+        # Album name
+        label = TextItem(self.fonts['base'],
+                         MainScreen.get_track_album_name(track),
+                         (x, self.base_size * 3),
                          (width, self.size[1]))
         self.touch_text_manager.set_object("album_name", label)
 
-        #Artist
-        label = TextItem(self.fonts['base'], self.get_artist_string(), (x, self.base_size * 4), (width, self.size[1]))
+        # Artist
+        label = TextItem(self.fonts['base'], self.get_artist_string(),
+                         (x, self.base_size * 4), (width, self.size[1]))
         self.touch_text_manager.set_object("artist_name", label)
 
         #Previous track button
-        button = TouchAndTextItem(self.fonts['icon'], u"\ue61c", (0, self.base_size * 6), None)
+        button = TouchAndTextItem(self.fonts['icon'], u"\ue61c",
+                                  (0, self.base_size * 6), None)
         self.touch_text_manager.set_touch_object("previous", button)
         size_1 = button.get_right_pos()
 
         size_2 = self.fonts['icon'].size(u"\ue61d")[0]
-        button = TouchAndTextItem(self.fonts['icon'], u"\ue61d", (self.size[0] - size_2, self.base_size * 6), None)
+        button = TouchAndTextItem(self.fonts['icon'], u"\ue61d",
+                                  (self.size[0] - size_2, self.base_size * 6),
+                                  None)
         self.touch_text_manager.set_touch_object("next", button)
 
         #Progress
         progress = Progressbar(self.fonts['base'],
-                               time.strftime('%M:%S', time.gmtime(0)) + "/" + time.strftime('%M:%S', time.gmtime(0)),
-                               (size_1, self.base_size * 6), (self.size[0] - size_1 - size_2, self.base_size),
+                               time.strftime('%M:%S', time.gmtime(
+                                   0)) + "/" + time.strftime('%M:%S',
+                                                             time.gmtime(0)),
+                               (size_1, self.base_size * 6),
+                               (self.size[0] - size_1 - size_2, self.base_size),
                                track.length / 1000, False)
         self.touch_text_manager.set_touch_object("time_progress", progress)
 
@@ -101,7 +114,8 @@ class MainScreen():
         return artists_string
 
     def get_image_file_name(self):
-        name = MainScreen.get_track_album_name(self.track) + '-' + self.get_artist_string()
+        name = MainScreen.get_track_album_name(
+            self.track) + '-' + self.get_artist_string()
         md5name = hashlib.md5(name.encode('utf-8')).hexdigest()
         return md5name
 
@@ -112,19 +126,22 @@ class MainScreen():
 
     def is_image_in_cache(self):
         self.get_cover_folder()
-        return os.path.isfile(self.get_cover_folder() + self.get_image_file_name())
+        return os.path.isfile(
+            self.get_cover_folder() + self.get_image_file_name())
 
     def download_image(self, artist_index):
         if artist_index < len(self.artists):
             try:
                 safe_artist = urllib.quote_plus(self.artists[artist_index].name)
-                safe_album = urllib.quote_plus(MainScreen.get_track_album_name(self.track))
+                safe_album = urllib.quote_plus(
+                    MainScreen.get_track_album_name(self.track))
                 url = "http://ws.audioscrobbler.com/2.0/?"
                 params = "method=album.getinfo&api_key=59a04c6a73fb99d6e8996e01db306829&artist=" + safe_artist + "&album=" + safe_album + "&format=json"
                 response = urllib2.urlopen(url + params)
                 data = json.load(response)
                 image = data['album']['image'][-1]['#text']
-                urllib.urlretrieve(image, self.get_cover_folder() + self.get_image_file_name())
+                urllib.urlretrieve(image,
+                                   self.get_cover_folder() + self.get_image_file_name())
                 self.load_image()
             except:
                 self.download_image(artist_index + 1)
@@ -135,17 +152,20 @@ class MainScreen():
             # There is no cover so it will use all the screen size for the text
             width = self.size[0] - self.base_size
 
-            current = TextItem(self.fonts['base'], MainScreen.get_track_name(self.track),
+            current = TextItem(self.fonts['base'],
+                               MainScreen.get_track_name(self.track),
                                (self.base_size / 2, self.base_size * 2),
                                (width, -1))
             self.touch_text_manager.set_object("track_name", current)
 
-            current = TextItem(self.fonts['base'], MainScreen.get_track_album_name(self.track),
+            current = TextItem(self.fonts['base'],
+                               MainScreen.get_track_album_name(self.track),
                                (self.base_size / 2, self.base_size * 3),
                                (width, -1))
             self.touch_text_manager.set_object("album_name", current)
 
-            current = TextItem(self.fonts['base'], self.get_artist_string(), (self.base_size / 2, self.base_size * 4),
+            current = TextItem(self.fonts['base'], self.get_artist_string(),
+                               (self.base_size / 2, self.base_size * 4),
                                (width, -1))
             self.touch_text_manager.set_object("artist_name", current)
 
@@ -156,30 +176,37 @@ class MainScreen():
         # There is no cover so it will use all the screen size for the text
         width = self.size[0] - self.base_size
 
-        current = TextItem(self.fonts['base'], "Stopped", (self.base_size / 2, self.base_size * 2),
+        current = TextItem(self.fonts['base'], "Stopped",
+                           (self.base_size / 2, self.base_size * 2),
                            (width, -1))
         self.touch_text_manager.set_object("track_name", current)
 
-        current = TextItem(self.fonts['base'], "", (self.base_size / 2, self.base_size * 3),
+        current = TextItem(self.fonts['base'], "",
+                           (self.base_size / 2, self.base_size * 3),
                            (width, -1))
         self.touch_text_manager.set_object("album_name", current)
 
-        current = TextItem(self.fonts['base'], "", (self.base_size / 2, self.base_size * 4),
+        current = TextItem(self.fonts['base'], "",
+                           (self.base_size / 2, self.base_size * 4),
                            (width, -1))
         self.touch_text_manager.set_object("artist_name", current)
 
     def load_image(self):
         size = self.base_size * 4
         self.image = pygame.transform.scale(
-            pygame.image.load(self.get_cover_folder() + self.get_image_file_name()).convert(), (size, size))
+            pygame.image.load(
+                self.get_cover_folder() + self.get_image_file_name()).convert(),
+            (size, size))
 
     def touch_event(self, event):
         if event.type == TouchManager.click:
-            objects = self.touch_text_manager.get_touch_objects_in_pos(event.current_pos)
+            objects = self.touch_text_manager.get_touch_objects_in_pos(
+                event.current_pos)
             if objects is not None:
                 for key in objects:
                     if key == "time_progress":
-                        value = self.touch_text_manager.get_touch_object(key).get_pos_value(event.current_pos) * 1000
+                        value = self.touch_text_manager.get_touch_object(
+                            key).get_pos_value(event.current_pos) * 1000
                         self.core.playback.seek(value)
                     elif key == "previous":
                         self.core.playback.previous()
@@ -212,7 +239,8 @@ class MainScreen():
 
     @staticmethod
     def get_track_album_name(track):
-        if track.album is not None and track.album.name is not None and len(track.album.name) > 0:
+        if track.album is not None and track.album.name is not None and len(
+                track.album.name) > 0:
             return track.album.name
         else:
             return "Unknow Album"

+ 23 - 13
mopidy_touchscreen/menu_screen.py

@@ -15,28 +15,35 @@ class MenuScreen():
         self.screen_objects = ScreenObjectsManager()
 
         # Exit mopidy button
-        button = TouchAndTextItem(self.manager.fonts['icon'], u"\ue611", (0, self.base_size), None)
+        button = TouchAndTextItem(self.manager.fonts['icon'], u"\ue611",
+                                  (0, self.base_size), None)
         self.screen_objects.set_touch_object("exit_icon", button)
-        button = TouchAndTextItem(self.manager.fonts['base'], "Exit Mopidy", (button.get_right_pos(), self.base_size),
+        button = TouchAndTextItem(self.manager.fonts['base'], "Exit Mopidy",
+                                  (button.get_right_pos(), self.base_size),
                                   None)
         self.screen_objects.set_touch_object("exit", button)
 
-        #Shutdown button
-        button = TouchAndTextItem(self.manager.fonts['icon'], u"\ue60b", (0, self.base_size * 2), None)
+        # Shutdown button
+        button = TouchAndTextItem(self.manager.fonts['icon'], u"\ue60b",
+                                  (0, self.base_size * 2), None)
         self.screen_objects.set_touch_object("shutdown_icon", button)
-        button = TouchAndTextItem(self.manager.fonts['base'], "Shutdown", (button.get_right_pos(), self.base_size * 2),
+        button = TouchAndTextItem(self.manager.fonts['base'], "Shutdown",
+                                  (button.get_right_pos(), self.base_size * 2),
                                   None)
         self.screen_objects.set_touch_object("shutdown", button)
 
-        #Restart button
-        button = TouchAndTextItem(self.manager.fonts['icon'], u"\ue609", (0, self.base_size * 3), None)
+        # Restart button
+        button = TouchAndTextItem(self.manager.fonts['icon'], u"\ue609",
+                                  (0, self.base_size * 3), None)
         self.screen_objects.set_touch_object("restart_icon", button)
-        button = TouchAndTextItem(self.manager.fonts['base'], "Restart", (button.get_right_pos(), self.base_size * 3),
+        button = TouchAndTextItem(self.manager.fonts['base'], "Restart",
+                                  (button.get_right_pos(), self.base_size * 3),
                                   None)
         self.screen_objects.set_touch_object("restart", button)
 
         #IP addres
-        button = TouchAndTextItem(self.manager.fonts['base'], "IP: ", (0, self.base_size * 4), None)
+        button = TouchAndTextItem(self.manager.fonts['base'], "IP: ",
+                                  (0, self.base_size * 4), None)
         self.screen_objects.set_touch_object("ip", button)
 
         #self.list_view = ListView((0,self.base_size),(self.size[0],self.size[1]-2*self.base_size), self.base_size, manager.fonts)
@@ -49,7 +56,8 @@ class MenuScreen():
 
     def touch_event(self, touch_event):
         # clicked = self.list_view.touch_event(touch_event)
-        clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.current_pos)
+        clicked = self.screen_objects.get_touch_objects_in_pos(
+            touch_event.current_pos)
         for key in clicked:
             if key == "exit_icon" or key == "exit":
                 mopidy.utils.process.exit_process()
@@ -62,7 +70,7 @@ class MenuScreen():
             elif key == "ip":
                 self.check_connection()
 
-    #Will check internet connection
+    # Will check internet connection
     def check_connection(self):
         try:
             self.manager.set_connection(False, True)
@@ -70,11 +78,13 @@ class MenuScreen():
             s.connect(("8.8.8.8", 80))
             self.ip = s.getsockname()[0]
             s.close()
-            self.screen_objects.get_touch_object("ip").set_text("IP: " + self.ip, "None")
+            self.screen_objects.get_touch_object("ip").set_text(
+                "IP: " + self.ip, "None")
             self.manager.set_connection(True, False)
         except socket.error:
             s.close()
             self.ip = None
-            self.screen_objects.get_touch_object("ip").set_text("IP: No internet", "None")
+            self.screen_objects.get_touch_object("ip").set_text(
+                "IP: No internet", "None")
             self.manager.set_connection(False, False)
 

+ 2 - 1
mopidy_touchscreen/playlist_screen.py

@@ -6,7 +6,8 @@ class PlaylistScreen():
         self.size = size
         self.base_size = base_size
         self.manager = manager
-        self.list_view = ListView((0, self.base_size), (self.size[0], self.size[1] - 2 * self.base_size),
+        self.list_view = ListView((0, self.base_size), (
+        self.size[0], self.size[1] - 2 * self.base_size),
                                   self.base_size, manager.fonts['base'])
         self.playlists_strings = []
         self.playlists = []

+ 59 - 35
mopidy_touchscreen/screen_manager.py

@@ -1,9 +1,7 @@
-import logging
 import traceback
-import os
-import pygame
 
 import mopidy
+from pkg_resources import Requirement, resource_filename
 
 from .main_screen import MainScreen
 from .touch_manager import TouchManager
@@ -14,8 +12,6 @@ from .dynamic_background import DynamicBackground
 from .library_screen import LibraryScreen
 from .menu_screen import MenuScreen
 
-from pkg_resources import Requirement, resource_filename
-
 logger = logging.getLogger(__name__)
 
 
@@ -28,7 +24,8 @@ class ScreenManager():
         self.background = DynamicBackground()
         self.current_screen = 0
         self.base_size = self.size[1] / 8
-        font = resource_filename(Requirement.parse("mopidy-touchscreen"),"mopidy_touchscreen/icomoon.ttf")
+        font = resource_filename(Requirement.parse("mopidy-touchscreen"),
+                                 "mopidy_touchscreen/icomoon.ttf")
         self.fonts['base'] = pygame.font.SysFont("verdana", self.base_size)
         self.fonts['icon'] = pygame.font.Font(font, self.base_size)
         try:
@@ -44,7 +41,8 @@ class ScreenManager():
         self.screen_objects_manager = ScreenObjectsManager()
 
         # Top bar
-        self.top_bar = pygame.Surface((self.size[0], self.base_size), pygame.SRCALPHA)
+        self.top_bar = pygame.Surface((self.size[0], self.base_size),
+                                      pygame.SRCALPHA)
         self.top_bar.fill((0, 0, 0, 128))
 
         # Play/pause
@@ -52,12 +50,12 @@ class ScreenManager():
         self.screen_objects_manager.set_touch_object("pause_play", button)
         x = button.get_right_pos()
 
-        #Random
+        # Random
         button = TouchAndTextItem(self.fonts['icon'], u"\ue629 ", (x, 0), None)
         self.screen_objects_manager.set_touch_object("random", button)
         x = button.get_right_pos()
 
-        #Repeat
+        # Repeat
         button = TouchAndTextItem(self.fonts['icon'], u"\ue626", (x, 0), None)
         self.screen_objects_manager.set_touch_object("repeat", button)
         x = button.get_right_pos()
@@ -78,7 +76,8 @@ class ScreenManager():
         x = button.get_right_pos()
 
         #Volume
-        progress = Progressbar(self.fonts['base'], "100", (x, 0), (self.size[0] - x, self.base_size), 100, True)
+        progress = Progressbar(self.fonts['base'], "100", (x, 0),
+                               (self.size[0] - x, self.base_size), 100, True)
         self.screen_objects_manager.set_touch_object("volume", progress)
         progress.set_value(self.core.playback.volume.get())
 
@@ -87,37 +86,44 @@ class ScreenManager():
         button_size = (self.size[0] / 5, self.base_size)
 
         #Main button
-        button = TouchAndTextItem(self.fonts['icon'], u" \ue600", (0, self.base_size * 7), button_size)
+        button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
+                                  (0, self.base_size * 7), button_size)
         self.screen_objects_manager.set_touch_object("menu_0", button)
         x = button.get_right_pos()
 
         #Tracklist button
-        button = TouchAndTextItem(self.fonts['icon'], u" \ue60d", (x, self.base_size * 7), button_size)
+        button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
+                                  (x, self.base_size * 7), button_size)
         self.screen_objects_manager.set_touch_object("menu_1", button)
         x = button.get_right_pos()
 
         #Library button
-        button = TouchAndTextItem(self.fonts['icon'], u" \ue604", (x, self.base_size * 7), button_size)
+        button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
+                                  (x, self.base_size * 7), button_size)
         self.screen_objects_manager.set_touch_object("menu_2", button)
         x = button.get_right_pos()
 
         #Playlist button
-        button = TouchAndTextItem(self.fonts['icon'], u" \ue605", (x, self.base_size * 7), button_size)
+        button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
+                                  (x, self.base_size * 7), button_size)
         self.screen_objects_manager.set_touch_object("menu_3", button)
         x = button.get_right_pos()
 
         #Menu button
-        button = TouchAndTextItem(self.fonts['icon'], u" \ue60a", (x, self.base_size * 7), None)
+        button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
+                                  (x, self.base_size * 7), None)
         self.screen_objects_manager.set_touch_object("menu_4", button)
         x = button.get_right_pos()
 
         #Down bar
-        self.down_bar = pygame.Surface((self.size[0], self.size[1] - self.base_size * 7), pygame.SRCALPHA)
+        self.down_bar = pygame.Surface(
+            (self.size[0], self.size[1] - self.base_size * 7), pygame.SRCALPHA)
         self.down_bar.fill((0, 0, 0, 128))
 
         self.options_changed()
         self.mute_changed(self.core.playback.mute.get())
-        self.playback_state_changed(self.core.playback.state.get(), self.core.playback.state.get())
+        self.playback_state_changed(self.core.playback.state.get(),
+                                    self.core.playback.state.get())
         self.screens[4].check_connection()
         self.change_screen(self.current_screen)
 
@@ -142,13 +148,16 @@ class ScreenManager():
         touch_event = self.touch_manager.event(event)
         if touch_event is not None:
             if touch_event.type == TouchManager.click:
-                objects = self.screen_objects_manager.get_touch_objects_in_pos(touch_event.current_pos)
+                objects = self.screen_objects_manager.get_touch_objects_in_pos(
+                    touch_event.current_pos)
                 if objects is not None:
                     for key in objects:
                         if key == "volume":
-                            value = self.screen_objects_manager.get_touch_object(key).get_pos_value(
+                            value = self.screen_objects_manager.get_touch_object(
+                                key).get_pos_value(
                                 touch_event.current_pos)
-                            self.backend.tell({'action': 'volume', 'value': value})
+                            self.backend.tell(
+                                {'action': 'volume', 'value': value})
                             self.volume_changed(value)
                         elif key == "pause_play":
                             if self.core.playback.state.get() == mopidy.core.PlaybackState.PLAYING:
@@ -166,9 +175,11 @@ class ScreenManager():
                             self.core.tracklist.set_random(random)
                             self.options_changed()
                         elif key == "repeat":
-                            self.core.tracklist.set_repeat(not self.core.tracklist.repeat.get())
+                            self.core.tracklist.set_repeat(
+                                not self.core.tracklist.repeat.get())
                         elif key == "single":
-                            self.core.tracklist.set_single(not self.core.tracklist.single.get())
+                            self.core.tracklist.set_single(
+                                not self.core.tracklist.single.get())
                         elif key == "internet":
                             self.screens[4].check_connection()
                         elif key[:-1] == "menu_":
@@ -178,26 +189,34 @@ class ScreenManager():
     def volume_changed(self, volume):
         if not self.core.playback.mute.get():
             if volume > 80:
-                self.screen_objects_manager.get_touch_object("mute").set_text(u"\ue61f", False)
+                self.screen_objects_manager.get_touch_object("mute").set_text(
+                    u"\ue61f", False)
             elif volume > 50:
-                self.screen_objects_manager.get_touch_object("mute").set_text(u"\ue620", False)
+                self.screen_objects_manager.get_touch_object("mute").set_text(
+                    u"\ue620", False)
             elif volume > 20:
-                self.screen_objects_manager.get_touch_object("mute").set_text(u"\ue621", False)
+                self.screen_objects_manager.get_touch_object("mute").set_text(
+                    u"\ue621", False)
             else:
                 logger.error("sartu naiz")
-                self.screen_objects_manager.get_touch_object("mute").set_text(u"\ue622", False)
+                self.screen_objects_manager.get_touch_object("mute").set_text(
+                    u"\ue622", False)
         self.screen_objects_manager.get_touch_object("volume").set_value(volume)
 
     def playback_state_changed(self, old_state, new_state):
         if new_state == mopidy.core.PlaybackState.PLAYING:
-            self.screen_objects_manager.get_touch_object("pause_play").set_text(u"\ue616", False)
+            self.screen_objects_manager.get_touch_object("pause_play").set_text(
+                u"\ue616", False)
         else:
-            self.screen_objects_manager.get_touch_object("pause_play").set_text(u"\ue615", False)
+            self.screen_objects_manager.get_touch_object("pause_play").set_text(
+                u"\ue615", False)
 
     def mute_changed(self, mute):
-        self.screen_objects_manager.get_touch_object("mute").set_active(not mute)
+        self.screen_objects_manager.get_touch_object("mute").set_active(
+            not mute)
         if mute:
-            self.screen_objects_manager.get_touch_object("mute").set_text(u"\ue623", False)
+            self.screen_objects_manager.get_touch_object("mute").set_text(
+                u"\ue623", False)
         else:
             self.volume_changed(self.core.playback.volume.get())
 
@@ -205,14 +224,19 @@ class ScreenManager():
         self.screens[1].tracklist_changed()
 
     def options_changed(self):
-        self.screen_objects_manager.get_touch_object("random").set_active(self.core.tracklist.random.get())
-        self.screen_objects_manager.get_touch_object("repeat").set_active(self.core.tracklist.repeat.get())
-        self.screen_objects_manager.get_touch_object("single").set_active(self.core.tracklist.single.get())
+        self.screen_objects_manager.get_touch_object("random").set_active(
+            self.core.tracklist.random.get())
+        self.screen_objects_manager.get_touch_object("repeat").set_active(
+            self.core.tracklist.repeat.get())
+        self.screen_objects_manager.get_touch_object("single").set_active(
+            self.core.tracklist.single.get())
 
     def change_screen(self, new_screen):
-        self.screen_objects_manager.get_touch_object("menu_" + str(self.current_screen)).set_active(False)
+        self.screen_objects_manager.get_touch_object(
+            "menu_" + str(self.current_screen)).set_active(False)
         self.current_screen = new_screen
-        self.screen_objects_manager.get_touch_object("menu_" + str(new_screen)).set_active(True)
+        self.screen_objects_manager.get_touch_object(
+            "menu_" + str(new_screen)).set_active(True)
 
     def playlists_loaded(self):
         self.screens[3].playlists_loaded()

+ 11 - 5
mopidy_touchscreen/screen_objects.py

@@ -52,7 +52,8 @@ class BaseItem():
         self.pos = pos
         self.size = size
         self.rect = pygame.Rect(0, 0, self.size[0], self.size[1])
-        self.rect_in_pos = pygame.Rect(self.pos[0], self.pos[1], self.size[0], self.size[1])
+        self.rect_in_pos = pygame.Rect(self.pos[0], self.pos[1], self.size[0],
+                                       self.size[1])
 
     def get_right_pos(self):
         return self.pos[0] + self.size[0]
@@ -153,7 +154,8 @@ class TouchAndTextItem(TouchObject, TextItem):
             pass
         else:
             if self.active:
-                self.active_box = self.font.render(self.text, True, self.active_color)
+                self.active_box = self.font.render(self.text, True,
+                                                   self.active_color)
             else:
                 self.box = self.font.render(self.text, True, self.color)
         if self.active:
@@ -178,7 +180,8 @@ class Progressbar(TouchObject):
             self.text.set_text(str(self.value), True)
         else:
             self.text = TextItem(font, text, pos, None)
-        self.text.pos = (self.pos[0] + self.size[0] / 2 - self.text.size[0] / 2, self.text.pos[1])
+        self.text.pos = (self.pos[0] + self.size[0] / 2 - self.text.size[0] / 2,
+                         self.text.pos[1])
 
     def update(self):
         pass
@@ -219,7 +222,9 @@ class ScrollBar(TouchObject):
         if self.max < 1:
             self.bar_size = self.size[1]
         else:
-            self.bar_size = math.ceil(float(self.items_on_screen) / float(self.max) * float(self.size[1]))
+            self.bar_size = math.ceil(
+                float(self.items_on_screen) / float(self.max) * float(
+                    self.size[1]))
         self.bar = pygame.Surface((self.size[0], self.bar_size))
         self.bar.fill((255, 255, 255))
 
@@ -237,4 +242,5 @@ class ScrollBar(TouchObject):
 
     def set_item(self, current_item):
         self.current_item = current_item
-        self.bar_pos = float(self.current_item) / float(self.max) * float(self.size[1])
+        self.bar_pos = float(self.current_item) / float(self.max) * float(
+            self.size[1])

+ 14 - 7
mopidy_touchscreen/touch_manager.py

@@ -30,18 +30,21 @@ class TouchManager():
 
         if event.type == pygame.MOUSEBUTTONUP:
             if event.button == 4:
-                touch_event = TouchEvent(TouchManager.swipe, self.down_pos, self.up_pos, True)
+                touch_event = TouchEvent(TouchManager.swipe, self.down_pos,
+                                         self.up_pos, True)
                 touch_event.direction = TouchManager.up
                 return touch_event
             elif event.button == 5:
-                touch_event = TouchEvent(TouchManager.swipe, self.down_pos, self.up_pos, True)
+                touch_event = TouchEvent(TouchManager.swipe, self.down_pos,
+                                         self.up_pos, True)
                 touch_event.direction = TouchManager.down
                 return touch_event
             elif event.button == 1 and self.down_button == 1:
                 touch_event = self.mouse_up(event)
                 return touch_event
             elif event.button == 3 and self.down_button == 3:
-                touch_event = TouchEvent(TouchManager.long_click, self.down_pos, self.up_pos, None)
+                touch_event = TouchEvent(TouchManager.long_click, self.down_pos,
+                                         self.up_pos, None)
                 return touch_event
             else:
                 return None
@@ -59,14 +62,18 @@ class TouchManager():
         if abs(self.down_pos[0] - self.up_pos[0]) < self.max_move_margin:
             if abs(self.down_pos[1] - self.up_pos[1]) < self.max_move_margin:
                 if time.time() - TouchManager.long_click_min_time > self.down_time:
-                    return TouchEvent(TouchManager.long_click, self.down_pos, self.up_pos, None)
+                    return TouchEvent(TouchManager.long_click, self.down_pos,
+                                      self.up_pos, None)
                 else:
-                    return TouchEvent(TouchManager.click, self.down_pos, self.up_pos, None)
+                    return TouchEvent(TouchManager.click, self.down_pos,
+                                      self.up_pos, None)
             elif abs(self.down_pos[1] - self.up_pos[1]) > self.min_swipe_move:
-                return TouchEvent(TouchManager.swipe, self.down_pos, self.up_pos, True)
+                return TouchEvent(TouchManager.swipe, self.down_pos,
+                                  self.up_pos, True)
         elif self.down_pos[1] - self.up_pos[1] < self.max_move_margin:
             if abs(self.down_pos[0] - self.up_pos[0]) > self.min_swipe_move:
-                return TouchEvent(TouchManager.swipe, self.down_pos, self.up_pos, False)
+                return TouchEvent(TouchManager.swipe, self.down_pos,
+                                  self.up_pos, False)
 
 
 class TouchEvent():

+ 9 - 5
mopidy_touchscreen/touch_screen.py

@@ -15,23 +15,27 @@ logger = logging.getLogger(__name__)
 class TouchScreen(pykka.ThreadingActor, core.CoreListener):
     def __init__(self, config, core):
         super(TouchScreen, self).__init__()
-        self.backend = pykka.ActorRegistry.get_by_class_name("TouchScreenBackend")[0]
+        self.backend = \
+        pykka.ActorRegistry.get_by_class_name("TouchScreenBackend")[0]
         self.core = core
         self.running = False
-        self.screen_size = (config['touchscreen']['screen_width'], config['touchscreen']['screen_height'])
+        self.screen_size = (config['touchscreen']['screen_width'],
+                            config['touchscreen']['screen_height'])
         self.cache_dir = config['touchscreen']['cache_dir']
         self.fullscreen = config['touchscreen']['fullscreen']
         pygame.init()
         self.cursor = config['touchscreen']['cursor']
-        self.screen_manager = ScreenManager(self.screen_size, self.core, self.backend, self.cache_dir)
+        self.screen_manager = ScreenManager(self.screen_size, self.core,
+                                            self.backend, self.cache_dir)
 
     def start_thread(self):
         clock = pygame.time.Clock()
         if self.fullscreen:
-            screen = pygame.display.set_mode(self.screen_size, pygame.FULLSCREEN)
+            screen = pygame.display.set_mode(self.screen_size,
+                                             pygame.FULLSCREEN)
         else:
             screen = pygame.display.set_mode(self.screen_size)
-	pygame.mouse.set_visible(self.cursor)
+        pygame.mouse.set_visible(self.cursor)
         while self.running:
             clock.tick(15)
             screen.blit(self.screen_manager.update(), (0, 0))

+ 33 - 35
mopidy_touchscreen/touch_text_manager.py

@@ -3,30 +3,30 @@ import logging
 
 logger = logging.getLogger(__name__)
 
-class TouchTextManager():
-
 
-
-    def __init__(self,size,base_size):
+class TouchTextManager():
+    def __init__(self, size, base_size):
         self.size = size
         self.base_size = base_size
         self.touch_objects = {}
         self.text_objects = {}
 
     def add_object(self, key, text, pos, pos2, color):
-        self.text_objects[key] = TextItem(text, pos,pos2,color,self.base_size)
+        self.text_objects[key] = TextItem(text, pos, pos2, color,
+                                          self.base_size)
 
     def get_object(self, key):
         return self.text_objects[key]
 
     def add_touch_object(self, key, text, pos, color):
-        self.touch_objects['key'] = TouchAndTextItem(text, pos, color, self.base_size)
+        self.touch_objects['key'] = TouchAndTextItem(text, pos, color,
+                                                     self.base_size)
 
-    def get_touch_object(self,key):
+    def get_touch_object(self, key):
         return self.touch_objects['key']
 
     def add_progressbar(self, key, pos, pos2, max):
-        self.touch_objects['key'] = Progressbar(pos,pos2,max)
+        self.touch_objects['key'] = Progressbar(pos, pos2, max)
 
     def render(self, surface):
         for key in self.text_objects:
@@ -37,21 +37,19 @@ class TouchTextManager():
 
 
 class BaseItem():
-
-    def __init__(self,pos,pos2):
+    def __init__(self, pos, pos2):
         self.pos = pos
         self.pos2 = pos2
-        self.size=[0,0]
+        self.size = [0, 0]
         self.size[0] = self.pos2[0] - self.pos[0]
         self.size[1] = self.pos2[1] - self.pos[1]
-        self.rect = pygame.Rect(0,0,self.size[0],self.size[1])
+        self.rect = pygame.Rect(0, 0, self.size[0], self.size[1])
 
 
 class TextItem(BaseItem):
-
-    def __init__(self, text, pos,pos2, color,text_size):
+    def __init__(self, text, pos, pos2, color, text_size):
         if pos2 is not None:
-            BaseItem.__init__(self,pos,pos2)
+            BaseItem.__init__(self, pos, pos2)
         self.text_size = text_size
         self.font = pygame.font.SysFont("arial", text_size)
         self.text = text
@@ -70,7 +68,8 @@ class TextItem(BaseItem):
             else:
                 self.fit_vertical = True
         else:
-            BaseItem.__init__(self,pos,(pos[0]+self.box.get_rect().width,pos[1]+self.box.get_rect().height))
+            BaseItem.__init__(self, pos, (pos[0] + self.box.get_rect().width,
+                                          pos[1] + self.box.get_rect().height))
             self.fit_horizontal = True
             self.fit_vertical = True
 
@@ -93,50 +92,49 @@ class TextItem(BaseItem):
             else:
                 self.step = self.step + 1
 
-    def render(self,surface):
+    def render(self, surface):
         if self.fit_horizontal:
             self.box
         else:
             self.box = self.font.render(self.text, True, self.color)
-        surface.blit(self.box,self.pos,area=self.rect)
+        surface.blit(self.box, self.pos, area=self.rect)
 
     def set_text(self, text):
-        self.__init__(text,self.pos,self.pos2,self.color,self.text_size)
+        self.__init__(text, self.pos, self.pos2, self.color, self.text_size)
 
-class TouchObject(BaseItem):
 
-    def __init__(self,pos,pos2):
-        BaseItem.__init__(self,pos,pos2)
+class TouchObject(BaseItem):
+    def __init__(self, pos, pos2):
+        BaseItem.__init__(self, pos, pos2)
         self.active = False
         self.background_box = pygame.Surface(self.size)
-        self.background_box.fill((0,128,255))
+        self.background_box.fill((0, 128, 255))
 
-    def render(self,surface):
+    def render(self, surface):
         surface.blit(self.background_box, self.pos)
 
 
 class TouchAndTextItem(TouchObject, TextItem):
-
-    def __init__(self, text, pos, color,text_size):
-        TextItem.__init__(self,text, pos,None, color,text_size)
-        TouchObject.__init__(self,pos,self.pos2)
+    def __init__(self, text, pos, color, text_size):
+        TextItem.__init__(self, text, pos, None, color, text_size)
+        TouchObject.__init__(self, pos, self.pos2)
 
     def update(self):
         TextItem.update()
 
-    def render(self,surface):
-        TouchObject.render(self,surface)
-        TextItem.render(self,surface)
+    def render(self, surface):
+        TouchObject.render(self, surface)
+        TextItem.render(self, surface)
 
-class Progressbar(BaseItem):
 
+class Progressbar(BaseItem):
     def __init__(self, pos, pos2, max):
         BaseItem.__init__(self, pos, pos2)
         logger.error(pos2)
         self.value = 0
         self.max = max
-        self.back_color = (0,0,0)
-        self.main_color = (255,255,255)
+        self.back_color = (0, 0, 0)
+        self.main_color = (255, 255, 255)
         self.surface = pygame.Surface(self.size)
         self.surface.fill(self.back_color)
 
@@ -150,6 +148,6 @@ class Progressbar(BaseItem):
         self.value = value
         self.surface.fill(self.back_color)
         pos_pixel = value * self.size[0] / self.max
-        rect = pygame.Rect(0,0,pos_pixel,self.size[1])
+        rect = pygame.Rect(0, 0, pos_pixel, self.size[1])
         self.surface.fill(self.main_color, rect)
 

+ 8 - 4
mopidy_touchscreen/tracklist.py

@@ -7,7 +7,8 @@ class Tracklist():
         self.size = size
         self.base_size = base_size
         self.manager = manager
-        self.list_view = ListView((0, self.base_size), (self.size[0], self.size[1] - 2 * self.base_size),
+        self.list_view = ListView((0, self.base_size), (
+        self.size[0], self.size[1] - 2 * self.base_size),
                                   self.base_size, manager.fonts['base'])
         self.tracks = []
         self.tracks_strings = []
@@ -23,13 +24,16 @@ class Tracklist():
         self.tracks = self.manager.core.tracklist.tl_tracks.get()
         self.tracks_strings = []
         for tl_track in self.tracks:
-            self.tracks_strings.append(MainScreen.get_track_name(tl_track.track))
+            self.tracks_strings.append(
+                MainScreen.get_track_name(tl_track.track))
         self.list_view.set_list(self.tracks_strings)
 
     def touch_event(self, touch_event):
         pos = self.list_view.touch_event(touch_event)
         if pos is not None:
-            self.manager.core.playback.change_track(self.tracks[pos], on_error_step=1)
+            self.manager.core.playback.change_track(self.tracks[pos],
+                                                    on_error_step=1)
 
     def track_started(self, track):
-        self.list_view.set_selected([self.manager.core.tracklist.index(track).get()])
+        self.list_view.set_selected(
+            [self.manager.core.tracklist.index(track).get()])

+ 1 - 1
setup.py

@@ -27,7 +27,7 @@ setup(
         'setuptools',
         'Mopidy >= 0.18',
         'Pykka >= 1.1',
-	'pygame'
+        'pygame'
     ],
     test_suite='nose.collector',
     tests_require=[