screen_manager.py 4.4 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788
  1. from .main_screen import MainScreen
  2. from .touch_manager import TouchManager
  3. from .screen_objects import ScreenObjectsManager
  4. import pygame
  5. import logging
  6. import mopidy
  7. import traceback
  8. logger = logging.getLogger(__name__)
  9. class ScreenManager():
  10. def __init__(self, size, core, backend):
  11. self.size = size
  12. self.core = core
  13. self.backend = backend
  14. self.fonts = {}
  15. self.base_size = self.size[1] / 8
  16. self.fonts['dejavuserif'] = pygame.font.SysFont("dejavuserif", self.base_size)
  17. self.fonts['dejavusans'] = pygame.font.SysFont("dejavusans", self.base_size)
  18. self.screens = [MainScreen(size, self, "/home/ander", core,self.fonts)]
  19. self.track = None
  20. self.touch_manager = TouchManager(size)
  21. self.screen_objects_manager = ScreenObjectsManager(size,self.base_size)
  22. x = self.screen_objects_manager.add_touch_object("pause_play",self.fonts['dejavusans']," ll",(0,0),(255,255,255))
  23. x = x + self.base_size / 2
  24. x = self.screen_objects_manager.add_touch_object("random",self.fonts['dejavuserif'],u"\u2928",(x,0),(255,255,255))
  25. x = x + self.base_size / 2
  26. x = self.screen_objects_manager.add_touch_object("repeat",self.fonts['dejavuserif'],u"\u27F21",(x,0),(255,255,255))
  27. x = x + self.base_size / 2
  28. x = self.screen_objects_manager.add_touch_object("mute",self.fonts['dejavusans'],"Mute",(x,0),(255,255,255))
  29. x = x + self.base_size / 2
  30. self.screen_objects_manager.add_progressbar("volume",self.fonts['dejavusans'],"100", (x,0), (self.size[0],self.base_size),100, True)
  31. self.screen_objects_manager.get_touch_object("volume").set_value(self.core.playback.volume.get())
  32. self.top_bar = pygame.Surface((self.size[0],self.base_size),pygame.SRCALPHA)
  33. self.top_bar.fill((0,0,0,128))
  34. self.playback_state_changed(mopidy.core.PlaybackState.STOPPED, self.core.playback.state.get())
  35. def update(self):
  36. surface = pygame.Surface(self.size)
  37. self.screens[0].update(surface)
  38. surface.blit(self.top_bar,(0,0))
  39. self.screen_objects_manager.render(surface)
  40. return surface
  41. def track_started(self, track):
  42. self.track = track
  43. self.screens[0].track_started(track.track)
  44. def event(self, event):
  45. touch_event = self.touch_manager.event(event)
  46. if touch_event is not None:
  47. if touch_event.type == TouchManager.click:
  48. objects = self.screen_objects_manager.get_touch_objects_in_pos(touch_event.current_pos)
  49. if objects is not None:
  50. for key in objects:
  51. if key == "volume":
  52. value = self.screen_objects_manager.get_touch_object(key).get_pos_value(touch_event.current_pos)
  53. self.backend.tell({'action':'volume','value':value})
  54. self.screen_objects_manager.get_touch_object(key).set_value(value)
  55. elif key == "pause_play":
  56. if self.core.playback.state.get() == mopidy.core.PlaybackState.PLAYING:
  57. self.core.playback.pause()
  58. logger.error("pausatzen")
  59. else:
  60. self.core.playback.play()
  61. logger.error("erreproduzitzen")
  62. elif key == "mute":
  63. mute = not self.core.playback.mute.get()
  64. self.backend.tell({'action':'mute','value':mute})
  65. elif key == "random":
  66. logger.error(self.core.tracklist.random)
  67. self.core.tracklist.random = not self.core.tracklist.random
  68. #self.backend.tell({'action':'random','value':random})
  69. self.screens[0].touch_event(touch_event)
  70. def volume_changed(self, volume):
  71. self.screen_objects_manager.get_touch_object("volume").set_value(volume)
  72. def playback_state_changed(self, old_state, new_state):
  73. if new_state == mopidy.core.PlaybackState.PLAYING:
  74. self.screen_objects_manager.get_touch_object("pause_play").set_text(" ll",False)
  75. else:
  76. self.screen_objects_manager.get_touch_object("pause_play").set_text(u" \u25B8",True)
  77. def mute_changed(self, mute):
  78. self.touch_text_manager.get_touch_object("mute").set_active(mute)